(I don't see any mention of my third shift in the status update. Is it not complete yet?)
Miran is quite happy at finding that her workshop now has a proper table, and makes sure to thank the dwarf. She hands one healing dust to the Sprite as payment for services rendered, while the second one goes to whoever needs it most.
Shift 1:
The vampire is displeased about her dress being mud-encrusted from the trip - and plunge - into the sludge warrens. Not only does the ruined garment need a wash, she needs a bath too. This shouldn't be too much of a problem, since she often swims from the river bank to the island and back anyway. The trouble is that she has no spare outfit. "Ah well, I spend a lot of time in the water anyway and don't have to worry about getting cold, so putting something together that covers the essentials shouldn't be too hard," she thinks. She gets some of the rat leather from the stockpile, scrounges around for some bits of spider silk thread left over from the battle, and starts tying pieces together.
Craft and equip rat leather bikini
Shift 2:
Miran is feeling tired from staying up for so long and swims over to the island to rest in her coffin. The changes of the Sprite's home tree catch her attention, producing mixed feelings. On one hand, getting harassed whenever she wants to get in or out of her coffin would be annoying. On the other, those bats might be edible.
Take a nap
Shift 3:
"I wonder if we could use that corrosive slime that injured Sly for our own purposes," Miran ponders where the others can hear her. "Perhaps we could gather it in pots and release it on our enemies? It is something to be taken into consideration. Not that I'm going up there without backup."
In the meantime, she continues working on her accuracy, also tossing her boomerangs at any hapless bats and rats that catch her eye.
Train Throwing skill