I suppose this should technically be a magma-tower? Or a lava-tower since it's above the surface?
Regardless, here's the situation. I'm preparing for aggressive construction, building my tower upwards to the sky. Given the scale of this (roughly 44,000 units of construction material, not counting furniture) I'm trying to go big, as opposed to broke. It's now occurred to me that I could manipulate a lot of magma, through various abuse of pump stacks and windmills.
Here's the plan:
Pump stack, running down to the magma sea. In this map that's ~80 levels, requiring 800 power and somewhere on the order of an 8x8 region of windmills (64 windmills consuming 24x24 floorspace, where my tower is 21x21 wide). This will have a few options to it. Namely, with the flip of a hatch and a few floodgates, it can pump water up from the caverns, which will support a staggering ~120 4-way waterfall, as well as probably some amount of overflow off the edges to allow for fanciful cascades over the edges of the tower.
Flipping the switch, the water supply is cut off, hatches open, magma pours up through the very same pumps (probably iron, I have a lot of that, maybe steel). It pumps up into a sleeve around the top of the tower. This 'sleeve' will be an additional layer, much like a thermos, where the tower sits in the center, the inner wall, a layer of magma, and then the outer, main wall. This will give it a traditional "belltower" shape where it has the mace-head shape at the top. Nested here, I'm approximating 10 Z's worth, it should contain about 880 units of magma at 7/7 depth suspended 90-100 levels above the surface.
In action:
This should allow me to flip a lever, opening a hatch at the bottom of the magma-tower, and drop magma down 90+ levels, to where it will shoot through a series of tunnels and the hopefully pressurized magma will shoot up, creative artificial volcanoes across the map and bubbling up exactly where I command via a series of hatches and floodgates. My 3x3 embark is 20,736 tiles total, so I don't nearly have enough ammo to flood the entire map, but I can certainly trap some sieges and purge the map of that pesky grass shit.
The problem:
How does magma work under pressure? If I have an active pump stack within the magma-tower, will it pressurize the magma that exits from an open hatch on the other side of the tower? Also, what's the best way to submerge a pump-stack? Taking hints from the aimable magma cannon that was created earlier by submerging a pump stack in a magma vent, I've decided the best way to reload this monstrosity is to submerge the stack and power-feed it. Since I assume this is impossible to do in the actual magma sea, I'm likely to have a group of extremely over-worked pump operators pulling from the sea and into a massive cistern. Also also, will a pump fill up beyond its level? If I have a pump at the bottom of a 10 level cistern, will it fill up only the bottom, or will it fill above and over the top?
Thoughts and suggestions are greatly appreciated.