FORTRESS OVERVIEW
Topside
Here lies the bulk of the evidence of the ten years of existence of this fort: blood smears from constant conflict across every square Urist of the map and countless random junk littered all over the place. The palisade contains the remains of a disastrous attempt to clean the fort with holy magma. Looking closely, one can see the corpse of a skeletal marlin. Now there lies no confusion over whether or not the fish are truly rising from the ocean to devour the living.
Entry
The power station has taken some damage from the fire. The barracks hasn't suffered from any traces of Sealdeath, even though it lies right beside the quarantined hospital. The top of the goblin bucket can be seen here, as well as the side access tunnel to the power station and pump stack.
Farms
Eliza's farm zone. The cage on the left holds about 30 to 40 animals as-of-yet unbutchered. The farms aren't in constant use: the ground is farrow for most of the year to avoid an overabundance of withered plants. Tons of harvested clothing can be seen in here. Not sure what to do with it.
Living Area
Many rooms are currently unoccupied due to Sealdeath. A statue room full of amazing works of art helps keep everyone happy and is probably responsible for all the kids. The second sealed-up hospital containing Enolic's skeleton is here.
Dining
An improved dining area is down here, engraved on every surface available. The mayor's suite and the Captain's quarters are here as well with some of Taricus' steel statues. The goblin bucket coincidentally ends on this level as well.
Tombs
I haven't counted the graves, but there's a lot of them. At least nine memorials as well. The amount of death we've seen thus far is impressive for a still self-sufficient fort. Plans to move the corpses of dorfed individuals involve the finished construction of the ocean tower.