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Author Topic: Worldgen Tricks  (Read 2193 times)

Lamphare

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Re: Worldgen Tricks
« Reply #15 on: March 02, 2011, 02:11:04 pm »

Depth seems to be what separates lakes from oceans, so if you don't want salt water, up the minimum elevation.   150 to 200 seems to work for me.
actually, during the process of world gen, oceans are determined at first, while preparing elevations. then it sets temperature, and then runs rivers. lakes only apear when rivers stuck somewhere that is not ocean.
though ocean are of the lowest of all, lakes could be as low in relative elevation as ocean.
and it only appears when min elevation range is set to 0 to 99. so 100 will guarantee not saltwater.
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