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Author Topic: The Zombocalypse Is Coming  (Read 41872 times)

Aqizzar

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Re: The Zombocalypse Is Coming
« Reply #90 on: June 03, 2011, 09:43:59 pm »

I like the interface, sans polish obviously.  I think the minimap could stand to be a lot more focused on the area - save the full-city map for its own screen, and the minimap for the immediate area.

The semi-realtime mechanic is a fantastic addition to the (kinda) roguelike design, but it strikes me that an enemy who's faster than the characters could really fuck them over.  How does it handle that, since the pausing seems to be just based on party members reaching an action stage?  And can you do anything besides move when the meter isn't full?
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Conservative Swine

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Re: The Zombocalypse Is Coming
« Reply #91 on: June 05, 2011, 03:10:25 pm »

Sounds like a good idea for a game.

Suggestion: Scarcity of resources should be the idea and the bottleneck here. If the number of people and perhaps enemies are going to be tracked, then the resources are going to need to be tracked as well.
 
Building a settlement shouldn't end the game because settlements have ongoing needs that have to be met.

 Food, labor, and supplies(gasoline, ammunition, medical, and so on) aren't going to just appear out of the skies and shouldn't be randomly generated in cars and stores. Food will have to be grown by people who aren't zombies. Searches will need to be carried out by people who aren't zombies. Supplies will have to be collected and stored by people who aren't zombies.

Can those people make more bullets? Will they have to rely on primitive weapons once the bullets are gone? How will the defenses stand up to the horde when the barricades are manned by people with pointy sticks. How will your science guys research a cure with no lab chemicals? What if those guys die and come back as zombies? Can anybody just decide to research until their skill hits 12 and then boom, they can make a cure? How frequently will the zombies attack? Do the zombies die permanently or can they keep coming back like in Urban Dead?

Question: Is there going to be some kind of world generation phase like in dwarf fortress?
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Rumrusher

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Re: The Zombocalypse Is Coming
« Reply #92 on: June 05, 2011, 03:41:48 pm »

So will we be able to smoother people to death with a pillow?
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Hiiri

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Re: The Zombocalypse Is Coming
« Reply #93 on: June 06, 2011, 01:50:48 am »

Quote
Other than Zombies factions would be nice too

I'd like to see rival Zombie factions, each Zombie faction aiming to destroy other Zombies rather than the Humans. Would be pretty interesting.

.... what?

Was this a joke?  :D
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shaihulud

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Re: The Zombocalypse Is Coming
« Reply #94 on: June 06, 2011, 02:06:19 am »

haha would be fun to be having factions like demons(evil), zombies(Neutral no-brainer) and human (the "good" ones)
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shaihulud

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Re: The Zombocalypse Is Coming
« Reply #95 on: June 06, 2011, 02:16:29 am »

but to be realistic and honest, factions between humans could work, forming allies to defeat/defend zombies horde, trade or war against each other for resources. Can also be a reputation system with human factions, the higher your reputation more survivors are willing to join you. If the goverment military are being too abusive you can choose to go against or work with them.
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Oddysee

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Re: The Zombocalypse Is Coming
« Reply #96 on: June 06, 2011, 07:18:55 am »

Looks really promising.  I'm really looking forward to this.  Great work.  :)
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Servant Corps

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Re: The Zombocalypse Is Coming
« Reply #97 on: June 06, 2011, 10:58:09 am »

Quote
Other than Zombies factions would be nice too

I'd like to see rival Zombie factions, each Zombie faction aiming to destroy other Zombies rather than the Humans. Would be pretty interesting.

.... what?

Was this a joke?  :D

No, I really like the idea of not portraying zombies as merely an element of "nature" to be attacked and triumphed over. Then again, I was raised up by Urban Dead, which protrays zombies as being hyper-intelligent elite soldiers and humans as being a horde of mindless trenchcoaters...
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Strife26

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Re: The Zombocalypse Is Coming
« Reply #98 on: June 10, 2011, 05:45:29 am »

Woo! Gameplay!
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Rumrusher

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Re: The Zombocalypse Is Coming
« Reply #99 on: June 10, 2011, 06:53:55 am »

horrible faction of the undead fighting over turf and food, you got the mutant strain zombies, the necromancer magic zombies, the Cursed to forever to unlife zombies, the Hell over the cap limit zombies, and the demon possessing corpses zombies.
All different but still fall under the rotting corpses.
Playing a group of survivors of the zombie Apocalypse you might not know about the other factions and to the human eye from afar it looks like two groups of zombies fighting over food.
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Conservative Swine

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Re: The Zombocalypse Is Coming
« Reply #100 on: June 11, 2011, 06:12:15 pm »

Zombie factions doesn't fit with the atmosphere of survival horror and it isn't at all appropriate to a human vs zombie survival game.
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kilakan

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Re: The Zombocalypse Is Coming
« Reply #101 on: June 11, 2011, 06:22:55 pm »

posting to follow and say this looks neat.
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NRDL

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Re: The Zombocalypse Is Coming
« Reply #102 on: June 14, 2011, 08:26:29 am »

This zombie game seems awesome, I really hope Mr. Fox can release it soon. 
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Jonathan S. Fox

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Re: The Zombocalypse Is Coming
« Reply #103 on: June 15, 2011, 04:43:16 pm »

I have sad news: I haven't touched the game in a week. It's been finals in my online classes, and I've been pouring an inordinate amount of effort into getting this web page online. So much for "full time" development! Thankfully, that's over now.

As an apology for the pause, I'll whip up a video showing some world gen stuff I did based on maze generation techniques to create street layouts. It breaks up the city into many generic buildings, with major plots allocated to significant buildings, and draws on some of the ideas discussed two weeks ago. You can find the video here.

Up next, I have some designs for the graphical interface of the strategic mode where you manage your safehouse, survivors, and squads. I'm going to work on converting those designs into a functional interface, which will provide the skeleton for the strategic mode that ties the game together.
« Last Edit: June 15, 2011, 05:00:07 pm by Jonathan S. Fox »
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Deon

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Re: The Zombocalypse Is Coming
« Reply #104 on: June 15, 2011, 11:15:03 pm »

Heheh, I've found this video through my sub box. Looks cool, I am happy that you have time to work on this.

Also looking at colored "key bindings", not all of them are square. Cool.
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