Hey hey, if it isn't my old friend, the Tome 4 thread!
My laptop went and keeled over, so I got a proper PC now. Sadly, this meant the loss of all my logins, and it took me quite a while to remember my bay12 password.
I had heard rumours of significant changes to my beloved Paradox classes, and what with my having an actual processor, I thought "What a wonderful time to waste a Sunday to Tome!" Could Temporal Wardens have stopped being the most boring class in Tome?
http://te4.org/characters/15454/tome/0dc46de5-6b06-4be6-8156-83dcaa973e57I beat the game, shoved the two nerds in a locker, then went and took Atamathon's lunch money.
Yep, New Temporal Warden is defintely not the most boring class in the game. (Go Team Cursed!). In fact, it is
insane. Insanely fun, and insanely overpowered. It is hilarious how OP Temporal Warden is. Here's a short list of some of the things you can do:
- Shoot people, shoot people quickly, shoot people with Gravity, shoot people while you're shooting people, make colourful explosions when shooting people
- Summon Temporal Bros TM to shoot the same people you are shooting and to take hits for you.
- Hit people, hit people even more, hit people with AOE
- Teleport around, teleport around by shooting people, teleport away by hitting people, teleport to people so you can hit them harder, teleport so hard you unstun yourself
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Summon TimeDawgs- Take a Time Out TM, chilling outside the flow of time for a few turns
Temporal Warden is now a ranged Arcane Blade - lots of multi-hits and lots of colourful explosions. Only you are ranged, so no more instagibbing yourself on an enemy's reflected damage. Between Time Shield and having temporal clones share some of the damage you are taking you are nearly indestructible.
The new mechanics are really fun - Before you just shot really quickly leading mostly to finger cramps and falling asleep on the keyboard. Now the theme for Temporal Wardens is working with You-s from different timelines. This is accomplished by having temporal clones appear and shoot random targets every time you attack - they don't seem to necessarily target whatever you're hitting. Combined with the ability to shoot several arrows over several turns while doing something else, having AOE and status effects on each shot fired, including the ones from the temporal clones, and just plain normal AOE abilities, you keep the whole "Shoot really fast" thing while having an actual interesting and engaging class.
I died once to the slave master in the hidden compound, cuz apparently his class got buffed too, a few times to the HyperDragons in the Vor Armoury because I am not smart, and a few times to Amathon.
The Atamathon fight seemed bugged, though - he got a temporal clone (which may have been an anomaly), he killed me by hitting his own temporal clone, who was hostile to me, he killed me again by something, then I got a LUA error in the Eidolon plane, then I got back and showed him what for.
Also I need
HELP. For some reason, after a certain point (I want to say the Master fight), the game would just slow down to a crawl. I ended up having to quit and restart Tome every few floors, since turns would take up to a full minute. I don't know if there's a known memory leak (since after a restart it ran incredibly smoothly for like, two floors), or if I need to turn off some random setting, but it was not, in fact, pleasant.
Does anyone know anything about this?