I'll admit, I still get the occasional urge to make a genuine stripped down version of T4 that's nothing but ascii and maybe a few small generic particle effects. The actual game code is only like 40 megs, with the rest being graphical or musical frippery (that I, personally, mostly don't give a damn about). It'd be
really nice to have a -nographics
ormusic version.
More complicated than it looks on the tin, though, and the last couple of tries were beyond my skill and patience. One of these days, maybe...
E:
He's entirely incapable of damaging me enough to outpace my passive regen :V
E2: And at level 165, dreadfell is finally complete. Time to roll all over the ambush.
E3: Level 187, finally eat a death. Died to a chronomancy using skeletal master archer that somehow managed to permanently clone itself, like, three times, and was managing to make dozens of turns pass for me without me able to do anything, but still doing damage to me. I think because talents were failing and block was on auto-use, heh.
E4: I shouldn't have gone back DX
Also, whoever decided chronomancy anomalies (at least I'm assuming that's what's causing it) should be able to destroy walls is a right bastard.
E5: Wow, the infinite dungeon really is the gift that keeps on giving. Admittedly, I was doing the silly thing of clearing out a ID vault (some sort of greater undead thing, fairly sizable, secret doors and junk), but I just ran into the Greater Mummy Lord on ID 7. Character level 15. GML's at 33. Wheeeee.
I was doing so well, too... did eat a death early in the vault to a ruin banshee that killed me on the same turn I killed it, but managed to off another one without dying, as well as a couple of bone horrors and a sanguine, along with your standard greater undead sundries. Mostly cleared the place out, even. Time to run away, though~