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Author Topic: Tome 4: Tales of Maj'Eyal  (Read 493089 times)

Frumple

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Re: Tome 4: Tales of Maj'Eyal
« Reply #150 on: September 13, 2011, 11:21:37 am »

The talent icons can be disabled, too, and the borders can be de-prettified to a degree. T4's UI has little chance to be mistaken for anything but a game, though, even with all the graphical dingi turned off.
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Lmaoboat

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Re: Tome 4: Tales of Maj'Eyal
« Reply #151 on: September 13, 2011, 01:57:18 pm »

 I've found myself using all my category points for my warrior on infusion/rune slots. I'd have long lost without teleport, both heals, and shield.
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ChairmanPoo

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Re: Tome 4: Tales of Maj'Eyal
« Reply #152 on: September 13, 2011, 02:19:56 pm »

I lost a life to korpul because I forgot I had a teleport rune :(
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Frumple

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Re: Tome 4: Tales of Maj'Eyal
« Reply #153 on: September 13, 2011, 02:38:36 pm »

I just lost my promising level 13 Human (Cornac) Berzerker... [snip]

You were (probably) getting confused by bloated horrors, which are stationary-but-teleporting critters that like to hit you from outside of your light range. Spellshield wouldn't help you in this case, as it's a mental save that's getting checked, not magic.

You actually can do something while confused, occasionally, but it generally ignores what you're trying to do. Further, instant talents (like shield runes or wild infusions, ferex) always work while confused. Confusion's pretty nasty, though. S'one of the reasons Daikara can be particularly vicious, and there's a few other areas where it's prominent (like Nur 3, heh).

Nur can usually be taken right after OF, which leads into it. You can usually expect to survive killing Wrathroot (OF's boss) around level 12 or so. Some can do it earlier, some should probably try for later, but 12's a good goal line for stepping into the Old Forest. You were right about there, just not used to dealing with confusion effects, I'd imagine, or how to deal with bloated horrors (summertide phial or solid infravision can be pretty useful in Nur).
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beorn080

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Re: Tome 4: Tales of Maj'Eyal
« Reply #154 on: September 13, 2011, 03:05:48 pm »

When you get training to learn a category of talents, isn't it supposed to be open and not need a category point?
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Frumple

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Re: Tome 4: Tales of Maj'Eyal
« Reply #155 on: September 13, 2011, 03:08:50 pm »

There's three cases of that -- combat training, from one of the last hope weapon shops, fateful aura, from doing something you'd expect to get cursed for, and antimagic, from doing the obvious. I'm not sure if the slime tree AM users can get access to nowadays needs a cat point or not.

For the rest of 'em, though, they're locked and a cat point is needed.

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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #156 on: September 13, 2011, 03:20:35 pm »

What i wasn't awar since i played is that you can train again a category you already unlocked , and it increase the effect of each skills inside of the category.
Though it may not be that good to train a category as you would need instead to unlock a slot for rune/infusion (as you can never has enough of them agaisnt some enemies)

@Frumple
Thanks for the hints, i was thinking it was a spell that were confusing me, but as i'm now running a Cornac Fighter , i just discoverd a Helm adding to Confusion immunity +11% , so indeed it was a lost cause from the start i stepped in there as Confusion is separate from Magic in resistances and i had nothing protecting my berzerker from it.

Spoiler (click to show/hide)
« Last Edit: September 13, 2011, 03:26:08 pm by Robsoie »
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beorn080

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Re: Tome 4: Tales of Maj'Eyal
« Reply #157 on: September 13, 2011, 03:24:50 pm »

There's three cases of that -- combat training, from one of the last hope weapon shops, fateful aura, from doing something you'd expect to get cursed for, and antimagic, from doing the obvious. I'm not sure if the slime tree AM users can get access to nowadays needs a cat point or not.

For the rest of 'em, though, they're locked and a cat point is needed.
Bleh. Wanted to learn the healing tree from the Anorthil escort, since I have a surplus of generics and another healing skill would be exceedingly useful, but if I'm not gonna get access until level 20, it was a waste. Stupid summoners needing to unlock the augment tree.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Frumple

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Re: Tome 4: Tales of Maj'Eyal
« Reply #158 on: September 13, 2011, 03:31:47 pm »

Re: Robsoie: Actually, it's not confusion being strictly mental -- there's magical confusion effects, too. It just happens that what the bloated horrors (and snow giants, for that matter) use to confuse you is mental based.

Your best bet for water breathing items is armor shops, especially leatherworkers, tanners, or clothiers. Belts of unlife are somewhat common, and there's also helms (of the depths) and body armors (of the deep) that give waterbreathing. That said, Nur's pretty doable without waterbreathing at all, so I wouldn't worry terribly about it.

Daikara at 17 is doable. If you've already done OF, Maze, Sandworm, and all the first tier dungeons, there's not much else you can do besides it. Maybe the halfling ruins or ruined dungeon... possibly the ring of blood. The other option is to grind advn parties for loot and XP, or run farportals. Either of which is massively more dangerous than Daikara, heh... or Dreadfell. Or the east, really.

Re: Beorn: Healing tree probably wouldn't be the best idea for a summoner, anyway. It scales off magicspellpower, which you probably wouldn't have much of. Just take providence and be happy :P
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Lmaoboat

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Re: Tome 4: Tales of Maj'Eyal
« Reply #159 on: September 13, 2011, 03:41:35 pm »

Died on what I thought was my last life, only to find out the Ring of The Dead could revive me once.
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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #160 on: September 13, 2011, 04:50:05 pm »

Completed the Storm quest meanwhile (lost 2 lifes, 1 stupidly because i was not checking my character health during a battle with a very strong Naga) and the other against the Tempest main guy that i killed in our 2nd encounter (if only that healing infusion showed up i could have got him 1st time).

All in all, i was level 19
Before going to Daikara, i went to Last Hope to see what they had in stock (and what changed there as it's been lot of time since i vsited)
And noticed a graveyard location very close to Last Hope.

I didn't remembered such thing, so rather happy to see something new, i went there.
Spoiler (click to show/hide)
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Lmaoboat

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Re: Tome 4: Tales of Maj'Eyal
« Reply #161 on: September 13, 2011, 05:38:53 pm »

This game sure does have a distracting loading screen.
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beorn080

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Re: Tome 4: Tales of Maj'Eyal
« Reply #162 on: September 13, 2011, 05:49:16 pm »

Walk into Old Forest. Paladin asks for help. Accept the quest and look at the screen. See every square on the screen covered in ants. Start cursing.

Actually, lost the paladin due to trying to get back down from the 100 Equilibrium I hit killing the ants.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Seriyu

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Re: Tome 4: Tales of Maj'Eyal
« Reply #163 on: September 13, 2011, 07:00:03 pm »

I'm beginning to wonder if I should be playing this game on roguelike mode considering my usual success with roguelikes. :P

Might throw out an adventurer mode char to see if I can at least get into the far east and maybe unlock a class or two along the way.

EDIT: Wow, bill the troll is distinctly off limits to caster charecters. One shotted me from several tiles away, didn't even know he had rush.  :o
« Last Edit: September 13, 2011, 07:33:07 pm by Seriyu »
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ChairmanPoo

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Re: Tome 4: Tales of Maj'Eyal
« Reply #164 on: September 13, 2011, 07:49:48 pm »

I'm finding time wardens to be quite nice. Because of the sustains, mostly.
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