In this game you have to survive (Well more like do well enough to be able to build awesome stuff out of leftovers.) on an island.
The island has trees (brown), plants (dark green), boulders (gray) and another island next to it.
1 square is about 1 square meter.
You crashed in here with your boat (and for some reason you won't ever want to leave).
The boat has the power to generate new people with various talents. (Character creation.)
Name: Ott
HP: 10/10 (These
Hunger: 0/100 aren't
Thirst: 0/100 decidable.)
Skills: (5 levels for spending across them all. Level 15 is max. LVL1=1˛XP, LVL2=2˛XP, LVL3=3˛XP and so on. XP can of course be earned by doing that job. You can do the job even with no XP in it but the result will just be worse.)
Mining: 1 (1/4XP)
Woodcutting: 1 (1/4XP)
Carpentry: 0 (0/1XP)
Masonry: 0 (0/1XP)
Doctoring: 0 (0/1XP)
Herbalism: 1 (1/4XP)
Fishing: 0 (0/1XP)
Metalworking: 0 (0/1XP)
Crafting: 0 (0/1XP)
Engineering: 2 (4/9XP)
Doing activities and just waiting around increases your hunger and thirst. Eating and drinking of course reduces it. Your boat has 3 liters of water, 10 fruit and 5 pieces of meat. You lose HP by starving, dehydrating or hurting yourself.
The campsite. (1 square = 10cm*10cm)
If you want, you can ask me to draw similarly pixelated pictures of stuff up closer. The images are only for decoration and for better understanding what is where and how.
You can learn about stuff through trial and error (Or success too actually.) or by asking me. Be prepared for surprises and don't be afraid to try different things. There are no actual set rules so almost anything can happen. But most importantly of all, have fun!
Name: Figg Williams (hubris_incalculable)
HP: 10/10
Hunger: 3/100
Thirst: 57/100
Skills:
Mining: 0 (0/1XP)
Woodcutting: 0 (0/1XP)
Carpentry: 0 (0/1XP)
Masonry: 2 (4/9XP)
Doctoring: 0 (0/1XP)
Herbalism: 3 (12/16XP)
Fishing: 0 (0/1XP)
Metalworking: 0 (0/1XP)
Crafting: 7 (50/64XP)
Engineering: 1 (1/4XP)
Name: Sir Regis XIII (dwarfguy2)
HP: 10/10
Hunger: 16/100
Thirst: 16/100
Skills:
Mining: 0 (0/1XP)
Woodcutting: 0 (0/1XP)
Carpentry: 0 (0/1XP)
Masonry: 1 (1/4XP)
Doctoring: 0 (0/1XP)
Herbalism: 0 (0/1XP)
Fishing: 0 (0/1XP)
Metalworking: 2 (4/9XP)
Crafting: 0 (0/1XP)
Engineering: 2 (4/9XP)
Name: Ashsantul Muhab (ShadowZane)
HP: 10/10
Hunger: 26/100
Thirst: 21/100
Skills:
Mining: 1 (1/4XP)
Woodcutting: 1 (1/4XP)
Carpentry: 0 (0/1XP)
Masonry: 0 (0/1XP)
Doctoring: 0 (0/1XP)
Herbalism: 0 (0/1XP)
Fishing: 1 (1/4XP)
Metalworking: 0 (0/1XP)
Crafting: 2 (8/9XP)
Engineering: 2 (4/9XP)
Name: Cloud (adwarf)
HP: 10/10
Hunger: 0/100
Thirst: 1/100
Skills:
Mining: 0 (0/1XP)
Woodcutting: 7 (53/64XP)
Carpentry: 2 (4/9XP)
Masonry: 0 (0/1XP)
Doctoring: 0 (0/1XP)
Herbalism: 4 (21/25XP)
Fishing: 0 (0/1XP)
Metalworking: 0 (0/1XP)
Crafting: 8 (72/81XP)
Engineering: 0 (0/1XP)
Name: Derek O'Connor-Divelbiss (rty275)
HP: 10/10
Hunger: 29/100
Thirst: 61/100
Skills:
Mining: 0 (0/1XP)
Woodcutting: 0 (0/1XP)
Carpentry: 0 (0/1XP)
Masonry: 0 (0/1XP)
Doctoring: 2 (4/9XP)
Herbalism: 3 (12/16XP)
Fishing: 0 (0/1XP)
Metalworking: 0 (0/1XP)
Crafting: 5 (29/36XP)
Engineering: 0 (0/1XP)
Name: Viktor Cheznedev (Karl Marx)
HP: 10/10
Hunger: 24/100
Thirst: 72/100
Skills:
Mining: 1 (1/4XP)
Woodcutting: 4 (17/25XP)
Carpentry: 1 (1/4XP)
Masonry: 0 (0/1XP)
Doctoring: 0 (0/1XP)
Herbalism: 0 (0/1XP)
Fishing: 0 (0/1XP)
Metalworking: 1 (1/4XP)
Crafting: 1 (1/4XP)
Engineering: 0 (0/4XP)
At least a stone axe is needed to chop trees.
At least a stone pick is needed to mine.
Any kind of shovel will do for digging.
Plants have berries, poisonous berries or medical leaves on them.
Lake water is OK to drink if you don't drink more than 5 liters per day.
Not every little thing is visible on the map.
Grass can be used to make ropelike stuff.
You can use rope to tie a stick and a rock together into a tool.
You can sharpen tools with rocks.
You gain 1HP every week for no reason.
Berries will grow into bushes in 3 days.
Poisonous berries will grow into poisonous bushes in 3 days.
Medical bush branches will grow into medical bushes in 3 days.
Saplings will grow into trees in 7 days.
Fruit will grow into fruit trees in 7 days.
Fruit trees have half the wood of normal trees.
Day 1: Seems like four people came out of the boat. Let's see how they can handle what I've created here. I've got quite a few surprises set up for them. I might as well grant them a little knowledge to amuse me more. They seem to be starting to get busy.
Day 2: Yet another person exited the boat. I think they are starting to achieve something.
Day 3: Seems like someone failed at making an axe... And they are also trying to make a fire. Took them a while to get it done.
Day 4: Another hammerlike axe was made today. Along with a lot more bricks. For some reason I also feel like someone is trying to break the rules of life. I don't like that.
Day 5: Now would you look at that. It seems they are beginning to care for each other. How sweet. I shouldn't actually blame them. Teamwork is needed here. Fighting hunger, avoiding thirst and trying to survive in other ways is best done in a group. With everyone doing what they do best.
Day 6: Some people seem to be inactive. Are they just lazy or are they going to wait until hunger and/or thirst kills them? Seems they have made shelter for themselves. Just in time too. A night or two more outside and they're going to get sick. One of them went on a tree chopping spree, built a cabin and got sick.
3 liters of water
10 fruit
5 pieces of meat
720 burnt dirt bricks
2 broken axes
fire
bow
3 long logs
40 medical leaves