The Basic infantry do not have Tech tree restrictions, but the other's? YES
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Workers: More materials
Larva: Drone time!
Soldiers and leader: STEAL SHIT!
[6] your Workers, somehow, stumble across a Abandoned Mineral Cart
[Auto-win]Your larva starts morphing into a Drone, next turn
[6] you are not sure how you did it, or why you did it, but somehow you stole a Cache of Poison from the Terrans [5] considering it's Lethal to Humans but not to zergs, you and your Zerglings dip your claws in this shit(+2 to attacking Terrans for five turns)
-50 to create a drone
+200 minerals
+2 bonus to killing Terrans
Buildings:
Gateway:Make me more zelots!
Drones:
Pylons, build one! Get's me minerals!
Units:
Guard my stuff!
[6]OH GOD WHAT(+3 zealots)
[5] your Probes build Pylons [Auto-fail] you only have 1 probe, silly
Larva:Turn into a drone
Drones:Get materials
Zerglings:Scout
Leader:Find lone the Terran marine and sneak up to bite him and run.
[Auto-Win] your Larva turn into a drone, one more turn
[4]standard, +100 minerals, just why does this happen so commonly amongst drones back on....nevermind
[2] your Zerglings are led around in circles, don't ask me
[5] looking around, you spot the Lone Resting Terran marine under a tree, sleeping, you should be able to get a bite in [5] you sneak up to him from behind the tree without him spotting you [5] using some sort of trick or something, you leap at the Marine, bite him in the shoulder, and use your momentum from the jump to get away [3] Terran marine is not amused, he chases after you, repeatedly shouting "GET BACK HERE YOU ASS" and fires his Gauss gun [4] two bullets hit you [6] but the holes heal instantly [6] somehow, your infection is extremely fast, as the terran marine suddenly changes into a Infested Terran marine
-50 to morph a drone
+100 minerals
+Infested Terran Marine
Pull myself and my boys back from the fighting and scout for an alternate entrance.
2SCVs: Gather minerals
1 SCV: build a gas refinery
Command center: pump out 2 SCVs
Barracks: Crank out Mehrines
[5] you and your Merleens pull back, and fire afew potshots at the Hostile injured Terran Marine [2] not a single hit [5] you find a hidden entrance to the Terran base, heh, this should be fun
[4] standard +100, blah blah blah
[Auto-fail]You do not have enough minerals
[5] "SCV's ready"(+2 SCV's)
[6]"Give me something to shoot"(+3 marines)
Larva becomes a drone
Drones gather minerals
Lings defend
I stomp the 2 marines near Metal Militia's base
[Auto-win]your larva turns into a Drone, one turn left
[4]100 minerals, GODDAMN DICE FORCING ME TO WRITE THE BORING STUFF
[5]the Marines, not expecting a Ultralisk to ambush them from behind, were completely squashed, STOOPID MARLEENS
Drones: Create Gateway... AND MORE PYLONS
Me: Go invisible and sit outside enemy base as a scout
Zealots: RUSH
[Auto-win]Your Probes construct a Gateway [1]"You must construct additio- OH GODDAMNIT WHAT ARE YOU DOING"(Pylons not build, instead, a Battery charger is build)
[5]You sit outside the Terran base as your Zealots Charge
[5]ZEALOTRUSH KEKEKEKEKEKEKEKE [6] the marines didn't expect two Zealots to rush down the door, thus, they lose 1 turret and 2 marines, but the rest gets their shit together and counters [4] Zealot 1 is hit two times, their shield absorbs it [5] Zealot 2 isn't hit at all
-100 Minerals for Gateway, Battery charger is free as compensation from the GM
+Gateway, Battery charger
+Terran base weakened
MARINERUSH
[2]Epic fail, two marines were lost to friendly fire
-2 Marines
ASSUMING DIRECT CONTROL.....errr, that Marine inside the Protoss Warp Crystal room
[7]You assume direct control of some marine in the Protoss warp crystal room and shoot at random flabbergasted marines [7] your shots turn into Molten bolts of Hell [7] which turn all of them Marines into Ashes
+New Body
+7 hidden Hostile marines killed
Statuses:
Player health : 70/70
Player Shields : 150/150
Minerals : 100
Units : 2 Zealots, 1 probe
Buildings : Gateway, Battery charger
Player health : 40/40
Units : 5 Zerglings, 2 drones, 1 Morphing Larva
Minerals : 200
buildings : Hatchery
Player health : 40/40
Units : 5 Zerglings, 2 drones, Infested Terran marine, 1 Morphing larva
Minerals : 100
Buildings : Hatchery
Player health : 80
Player Shields : 80
Units : 5 zealots, 1 drone
Minerals : 200
Buildings : Gateway, Pylon
Player health : 40/40
Units : 5 Marines, 3 SCV's
Buildings : Barracks, Command centre
Minerals : 200
Player health : 100/100
Player Shield : 100/120
Units : Enchanced special ops Dropship(2 Spectres, 1 Siege tank)
Buildings : Undeployed Cloning Chamber
Let me know if i missed anything, guys