This LP/succession has inspired me to sorta do a redux version of it. What do you think, seeing as it's dying off a bit here? And furthermore, I'll even use my Bloodfist (though in shambles) as the base airship; and maybe the same primordial map type as well for added challenge.
If we're going to be allowing salvage/moving of structures still intact post-crash, then I may need to resort to a little bit of MCEdit as if we're rolling/moving the entire structures (like the boilers, mechanisms, and props for example) around. But some of these things are heavy, so maybe 1-5 tiles a day or something (unless we're rolling them across; it would be implied). A safehouse of sorts for the salvaged goods would also help if we're going to be recycling the parts to either build a new ship (again, implied movement when mounting them via MCEdit to keep them whole and consistent) or a new settlement
If solo LP, then I'll do all this stuff myself, and everyone will vote on the next thing to do (and provide design ideas); if succession, then everyone will be playing as separate survivors doing their own thing (or different survival instincts kicking in). 1 day per person or something. How's it sound?
As far as I can consider, I think it would be easier for me if I LP it instead of making it a succession. Plus, it'll give me a chance to put the ship to a use other than looking pretty, and also provide me a challenge with Minecraft while at it; seeing as my main goal would be building a replacement ship to get out of that hellhole.