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Author Topic: Playing X-Com for the first time.  (Read 24665 times)

Sean Mirrsen

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Re: Playing X-Com for the first time.
« Reply #300 on: March 22, 2011, 11:04:57 am »

Aliens from the ground? Nothing, I suppose. A Craft-scale light weapon is roughly the size of a human adult. Not quite wieldable. In game terms, the aircraft would be firing into your tile from the neighboring tile. This does not, of course, include weapons mounted on alien craft. Those would properly simulate attacks against any present aircraft in range.

The incentives to use foot soldiers are less expenditure if you're aiming for a good public image, less expenditures on expendable ammunition, exclusive salvage rights for everything the aliens drop, and proper training for your soldiers in case you need to, you know, capture some bastards alive.

If you don't care about most of those, having an overpowering airforce is a good way to deal with problems, yes.

One of the things that annoyed me in X-Com was that you couldn't just say "funk it" and bomb the saucer on the ground instead of dealing with ethereals or mutons with blaster launchers. Well, you could just shoot it down and leave it there, but that gives less points, and no loot at all.

Just in case you're wondering, this wonderful idea emerged from a single thought. What would be the name of a corporation that develops an experimental subspace scanner/transceiver? Experimental Communications Inc. ;D
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: Playing X-Com for the first time.
« Reply #301 on: March 28, 2011, 03:08:24 pm »

What, did everybody stop playing all of a sudden?

Anyway. Since I, too, lack anything strictly on-topic to contribute, have a concept image of the smallest available BFF in that theoretical game. I call it the "maple leaf", because of the slight resemblance... and possibly because it might be Canadian.



If anyone recognizes the design, half an internet to you for knowing of a partly obscure aircraft simulator. Yes, I lifted the BFF concept and the weapon systems more or less directly from that game, but I hope to splice in enough fresh/different material so as to make it not stand out.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

yamo

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Re: Playing X-Com for the first time.
« Reply #302 on: March 28, 2011, 04:45:56 pm »

Weaponized BFF...hmmm:

Keeps you from getting sex by hanging around all the time so the birth rates drop...kind of a genetic bomb.

Knows your secrets, habits...Psionic power.

Might bew your Frenemy.  Shape shifting.

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Areyar

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Re: Playing X-Com for the first time.
« Reply #303 on: March 29, 2011, 03:46:14 am »

What, did everybody stop playing all of a sudden?
No, just priority shifted to DF.
With game-time limited to just before sleep and during travel, one has to prioritize.
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Pandarsenic

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Re: Playing X-Com for the first time.
« Reply #304 on: March 29, 2011, 04:09:47 am »

Eh. Just grinding aliens into dust and farman exp in mind controllan as I aim or global dominance. Not much to say about it since I don't actually have a win condition.
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Vibhor

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Re: Playing X-Com for the first time.
« Reply #305 on: March 29, 2011, 09:51:44 pm »

So how do you guys manage to play it on modern systems?
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Tarran

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Re: Playing X-Com for the first time.
« Reply #306 on: March 29, 2011, 10:06:30 pm »

So how do you guys manage to play it on modern systems?
Dosbox.
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Sean Mirrsen

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Re: Playing X-Com for the first time.
« Reply #307 on: March 29, 2011, 11:08:40 pm »

Or Collector's Edition with UFO Extender and XComUtils.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Vibhor

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Re: Playing X-Com for the first time.
« Reply #308 on: March 30, 2011, 05:06:36 am »

I tried all. Dosbox runs too slow or too fast, Xcom utils doesn't have music (the original ones) and Collector's edition doesn't run very well ( garbled screen, plus it has shitty music)
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Antioch

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Re: Playing X-Com for the first time.
« Reply #309 on: March 30, 2011, 05:13:27 am »

I tried all. Dosbox runs too slow or too fast, Xcom utils doesn't have music (the original ones) and Collector's edition doesn't run very well ( garbled screen, plus it has shitty music)

huh? dosbox works fine, you can adjust the dosbox cycles yourself.
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Shadowlord

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Re: Playing X-Com for the first time.
« Reply #310 on: March 30, 2011, 05:33:16 am »

That is why they said to run the Collector's edition with those additional programs, they fix the broken stuff.

If DOSBox is not running it well, either you've got it set up wrong (too few cycles, wrong mode, etc), or your computer isn't powerful enough, for which it would have to be fairly outdated -- no, I correct myself, it could be brand new and still not be powerful enough, if it's a cheap crappy computer, but still: It would have to have a pretty bad CPU in it.
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Pnx

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Re: Playing X-Com for the first time.
« Reply #311 on: March 30, 2011, 11:47:58 am »

Just in case you're wondering, this wonderful idea emerged from a single thought. What would be the name of a corporation that develops an experimental subspace scanner/transceiver? Experimental Communications Inc. ;D
During the Cuban Missile crisis the United States president, John F. Kenedy hand picked a group of advisers called the Executive Committee of the National Security Council. This group was referred to as EXCOMM.

Might be a coincidence, but ya never know... maybe the cubans were under alien mind control and attempting to trigger a nuclear holocaust.
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Pandarsenic

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Re: Playing X-Com for the first time.
« Reply #312 on: March 30, 2011, 12:39:05 pm »

Cuba has signed a non-aggression pact with aliens and withdrawn from the X-COM project?
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Pnx

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Re: Playing X-Com for the first time.
« Reply #313 on: March 30, 2011, 01:48:43 pm »

Cuba has signed a non-aggression pact with aliens and withdrawn from the X-COM project?
... Are they even one of the contributing countries?
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Phantom

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Re: Playing X-Com for the first time.
« Reply #314 on: March 30, 2011, 01:50:43 pm »

...Well they're one of the very, VERY, minor ones. And the terror missions there are just as annoying as any other.
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