Taricus (3) Robert Smith
You start moving closer when the Itialians decide defending the artillery is better than going to kill some random airborne soldier.
Skills : Infantry (+1 with most weapons)
Inventory : MLE (5/5 rounds, Bolt-action, .303)
.303 rounds (50)
Colt M1911 (6/6 rounds, semi-automatic, .45 APC)
.45 APC rounds (50)
Conditions(s) : None
Bdthemag (4) Robert Johnson
You start off with some random conversation, finally ending with the Italians throwing you out. You still don't have your weapons though. A minute after this bullets storm through the air and a few of the Italians are wounded.
Skills : Scout (+1 in parachuting)
Inventory : M1 Garand (8/8 rounds, semi-automatic, .30)
.30 rounds (50)
Colt M1911 (6/6 rounds, semi-automatic, .45 ACP)
.45 ACP rounds (50)
Condition(s) : None
Riccto (4) Pecos Bill
You and Urist manage to find Betty just west of your location.
Skills : Infantry (+1 with most weapons)
Inventory : Thompson M1A1 (30/30 rounds, light, prone to jam, .45 ACP)
Colt M1911 (5/5 rounds, semi-automatic, .45 ACP)
.45 ACP rounds (100)
Condition(s) : None
HighEndNoob (3+1=4) Tank Dempsy
You see that the Germans, no, Italians, have MP40s and K98s. You sneak up behind one wth an MP40, take his gun, and put three bullets in his chest. Throughout this, noone notices you, assuming the gunfire was fighting from elsewhere.
Battle Results : One dead Italian, gained MP40
Skills : Infantry (+1 with most weapons)
Inventory : MP40 (29/32 rounds, automatic, .9mm)
M1 Carbine (15 rounds, light, semi-automatic, .30)
.30 rounds (50)
Colt M1911 (5/5 rounds, semi-automatic, .45 ACP)
.45 ACP rounds (50)
Warhammer651 (6+1=6) Konrad Kurze
You snipe the Italians so fast they didn't know what was coming! Well, they actually wouldn't have either but you get the point. You missed two and hit three in the leg.
Battle Results : Stunned Italians, three wounded Italians
Skills : Sniper (+1 with sniping, scope for rifles)
Inventory : M1 Garand (3/8 rounds, semi-automatic, scoped, .30)
.30 rounds (50)
Colt M1911 (5/5 rounds, semi-automatic, .45 ACP)
.45 ACP rounds (50)
Condition(s) : None
Ragnarok97071 (6) Urist
With the help of Pecos Bill, you manage to find Betty.
Skills : Anti-Tank (+1 with using Bazookas or Panzershrecks)
Inventory : 'Betty' M1 Bazooka (1/1 rocket, heavy, single shot, M6 rocket)
M6 rockets (10)
Colt M1911 (5/5 rounds, semi-automatic, .45 ACP)
.45 ACP rounds (15)
Condition(s) : None
Game Events : The Allied forces push toward the enemy cliff face, facing heavy casualties.