You know what Janus, I'm not even going to bother diving into that line of questioning. It's REALLY not worth it. There are far better things to ask you about if I care, which I happen to. I'm not asking for a response or anything, but if I did go into it, I'd drill you into what exactly made you change your mind about Org uselessness. The reason I don't want to go into it is simply that the actual question is beyond useless to me. It would just be a way out of RVS eventually. The thing is, anything at all will work, so I might as well ask about something else.
An MC of classes would be crazy unhelpful. In fact, if we MC before lylo, I'd argue that we should specifically not claim classes and only claim items. And even then, I'd be fine with bards lying about having a second item, as long as they do what they say they're gonna do. The only reason to MC is so we can plan out what we do each night with maximum efficiency. For instance, we'd know who's inspecting tonight. That's good, we'll know how many protections we have and who needs protecting. We should then be able to protect every inspector, guaranteeing they all hit tomorrow and give their inspection instead of taking the information to their grave. Extras can then randomly guard other guarders. If we don't have enough, well, at least the protectors can randomly protect and that should hopefully drive the scum away from killing any of them. All the roleblockers will know who not to roleblock. All the killers know who not to kill. These are all just examples, by the way. There's so many items that we'll be able to plan it all out.
On that note, I'm actually thinking just letting everything happen randomly might be good for the test game. I still want to try a D1 MC in some game just to see how helpful it is, though.
ITT, noobs claiming D1 for no reason. We might as well MC. It might actually help slightly.
Yeah no. MC, on day 1 man? Yeah, thats all fine and dandy until the idiot scum with the Genocide scroll comes in.
Yeah.
Let's take the worst case scenario and disregard all other possibilities.
Actually, I'd argue that scum facing a scum ?oGenocide would be game over because all they have to do is wait til MC and bust it out the next night if the player with the scroll is still alive. If they feel particularly frisky, they can use it the night before MC and still have a great shot at instant victory if they can just pick a class at least one townie has. Early MC does exacerbate the problem, but it's not like there's no problems without an early MC. I'd argue the good an early MC does would outweight the risk of any late-game cheese, because the cheese is dangerous with or without MC.