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Author Topic: Any reason to keep Barons etc alive?  (Read 2775 times)

ullrich

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Any reason to keep Barons etc alive?
« on: February 24, 2011, 05:28:50 pm »

As the title says, if you get promoted and appoint some guy is there any disadvantage to them having an accident?
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Sphalerite

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Re: Any reason to keep Barons etc alive?
« Reply #1 on: February 24, 2011, 05:39:41 pm »

If you ever get into a war with the humans, the Baron will be able to meet with their diplomat after a few years to negotiate a peace.

If you mod the elves to have a diplomat, they'll send him by to talk to your Baron and demand a reduction in tree-cutting.  You can then laugh in his face, or alternately agree, then clear-cut the entire map after he leaves.

You only get one chance to appoint a Baron, so if you kill yours you'll never have another one.

Anyway, there's not much downside to a Baron in this version.  You can pick who becomes Baron, so it's no big deal to pick the guy who will make easy-to-meet mandates.  And the Baron will continue to do useful work like any other dwarf.
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obeliab

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Re: Any reason to keep Barons etc alive?
« Reply #2 on: February 24, 2011, 06:00:00 pm »

Follow-up: Do you only get the single shot at having these?  If you decline or s/he dies, do you ever get to promote someone else?
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ullrich

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Re: Any reason to keep Barons etc alive?
« Reply #3 on: February 24, 2011, 06:21:49 pm »

So they are semi-useful, as to the appoint only once thing if the Baron has a family do they inherit rights/succession or are they basically normal dwarves.
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Marshall Burns

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Re: Any reason to keep Barons etc alive?
« Reply #4 on: February 24, 2011, 06:50:24 pm »

Right, they're succeeded by blood relatives.
Also, I don't know if it's changed in .19 or not, but in .18, if your baron died without an heir, you'd never get a count or duke either. You'd still get upgraded to a county and a duchy, but there'd never be a count or duke to go with it.
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ullrich

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Re: Any reason to keep Barons etc alive?
« Reply #5 on: February 24, 2011, 06:54:43 pm »

So from that it would seem the ideal Baron+, is a low likes family man that preferably has a safe side job like brewer or cook with no hauling so they don't get exposed to non-fort ending dangers.
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PopeRichardCorey

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Re: Any reason to keep Barons etc alive?
« Reply #6 on: February 24, 2011, 08:02:56 pm »

So from that it would seem the ideal Baron+, is a low likes family man that preferably has a safe side job like brewer or cook with no hauling so they don't get exposed to non-fort ending dangers.

Why wouldn't you use the non-gendered "family dwarf"?
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Fredd

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Re: Any reason to keep Barons etc alive?
« Reply #7 on: February 24, 2011, 10:48:31 pm »

Ullrich, when a dwarf is promoted to Baron, they usually quit their day job, and will stick to hauling, feeding people, etc. So you have to figure which hauling jobs less likely to expose them to danger, and either remove/keep them. Also, in the stuff they like make sure it is easy to make, and raw materials are handy, if they get snotty and request something. Make sure they are not a Militia/squad commander either.
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Haruspex_Pariah

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Re: Any reason to keep Barons etc alive?
« Reply #8 on: February 25, 2011, 01:24:17 am »

Ullrich, when a dwarf is promoted to Baron, they usually quit their day job, and will stick to hauling, feeding people, etc. So you have to figure which hauling jobs less likely to expose them to danger, and either remove/keep them. Also, in the stuff they like make sure it is easy to make, and raw materials are handy, if they get snotty and request something. Make sure they are not a Militia/squad commander either.

Eh, my duke has been happily making pants (long story) for the past few years.
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Tuonelan renki

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Re: Any reason to keep Barons etc alive?
« Reply #9 on: February 25, 2011, 04:52:13 am »

Quote from: Fredd
Make sure they are not a Militia/squad commander either.

Eh, I made my military commander a noble - she is now a legendary swordsdwarf and a countess, and pretty skilled in cutting down goblins like hay. Seems somehow more appropriate than having some pencil necked book keeper as a regent.

Didn't know that the noble didn't transfer in case of work related accident, though.
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steve296

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Re: Any reason to keep Barons etc alive?
« Reply #10 on: February 25, 2011, 08:17:02 am »

And the Baron will continue to do useful work like any other dwarf.

You're kidding. Seriously, if I knew that before...
Wait, then the wiki page with the Lazy table of nobles is outdated?
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History looks upon the dwarves and says "Holy carp, someone did that?!"

Lord Darkstar

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Re: Any reason to keep Barons etc alive?
« Reply #11 on: February 25, 2011, 02:15:59 pm »

I appointed my original 7 miner as baron when the offer rolled in last weekend. She's been the Baroness for 3 years now, and she's still mining (legendary), smoothing floors and walls, and getting along with the others. Eventually, she DID tantrum from not having proper quarters and use not being able to make anvils (no iron, so I had been slow in getting my metalcrafting going). That led her to throwing a tantrum and using her legendary mining capability to put her bronze pick through the eye holes of several dwarves. Whoops. Live and learn and have FUN! But she's been a good dwarf since then, and now that she just got a legendary bedroom (thanks to legendary engravers making masterpiece engravings), she's a happy camper (thanks to legendary meals in the legendary dining room which is filled ONLY with legendary and exceptional tables and chairs).

Next time, I'm going to make it the starting mason or mechanic--- at least those dwarves won't have an inbuilt legendary weapon skill to tantrum with. But it just seemed appropriate for the person that made everyone else the safe home they live in to be the baron. And my first immigrant miner had made it to just below legendary mining skill at the time, so if my original miner had taken off to party and listen to people griping, I wouldn't be down much.
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PopeRichardCorey

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Re: Any reason to keep Barons etc alive?
« Reply #12 on: February 25, 2011, 03:27:22 pm »

I appointed my original 7 miner as baron when the offer rolled in last weekend. She's been the Baroness for 3 years now, and she's still mining (legendary), smoothing floors and walls, and getting along with the others. Eventually, she DID tantrum from not having proper quarters and use not being able to make anvils (no iron, so I had been slow in getting my metalcrafting going). That led her to throwing a tantrum and using her legendary mining capability to put her bronze pick through the eye holes of several dwarves. Whoops. Live and learn and have FUN! But she's been a good dwarf since then, and now that she just got a legendary bedroom (thanks to legendary engravers making masterpiece engravings), she's a happy camper (thanks to legendary meals in the legendary dining room which is filled ONLY with legendary and exceptional tables and chairs).

That's much more satisfying than having people beaten or thrown into jail for the same.  I think I'll make my next baron my legendary miner too...
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agatharchides

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Re: Any reason to keep Barons etc alive?
« Reply #13 on: February 25, 2011, 03:44:39 pm »

And the Baron will continue to do useful work like any other dwarf.

You're kidding. Seriously, if I knew that before...
Wait, then the wiki page with the Lazy table of nobles is outdated?
I can confirm, my baron works like anyone else. The old view of nobles as useless interlopers with an infinite respwan is pretty much out of date. I didn't know about the hereditary succession though, that's pretty neat. 
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Quietust

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Re: Any reason to keep Barons etc alive?
« Reply #14 on: February 25, 2011, 03:51:35 pm »

And the Baron will continue to do useful work like any other dwarf.

You're kidding. Seriously, if I knew that before...
Wait, then the wiki page with the Lazy table of nobles is outdated?

It's more likely that positions with [MENIAL_WORK_EXEMPTION] doing normal work (and permitting you to assign labors to them) is a bug - enjoy it while you can.
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