hey all I've only been playing for a week or 2, i love DF its really addictive to say the least, the only thing that keeps bothering me when i play, is the stupidity of dwarves when you get sieged, now i know you can pause the game and try to cancel orders. (even though i'm only a week old noob i know that the therapist tool is pretty much mandatory).
basically theres a reason i started this thread to put my voice in there, to make sieges less of a slaughter fest when you have 3-5 dwarves out cutting wood or fishing. or better yet merely hauling. would it not be a good idea to have some kind of town bell you can construct that, when you ring it, any dwarves out in the wilderness will run back to a preset zone.
this would really make the tedium of pausing the game whipping up the therapist and scanning around crazily to see if any dwarves are stuck outside and doomed to die.
don't get me wrong i'm still a scrub i have much to learn i'm sure, yet the only way i've been able to prolong a game so far is to completely wall off the outside and try to open it up for caravans and migrants. most of the time i find the waves of goblins just aren't worth contending with and best left alone to play with my moat and myriad of traps. yet this idea I've had would maybe save some lives. Also guess that this has probably been suggested (since theres 400+ pages woot), or there is a way to prevent this being a problem, yet it seems to be the only problem i have, farming up stocks and then turning into a turtle fortress is pretty much the only way i see of out lasting sieges. at least until you can setup a half decent military force. for lols i tried taking on a wave of goblins and trolls with my 2 squads of iron clad warriors which turned into a pretty nasty bloodbath.
it was hilarious tho