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Author Topic: Forge of Freedom; The American Civil War LP: Battles galore...  (Read 8023 times)

warhammer651

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Re: Forge of Freedom; The American Civil War LP
« Reply #15 on: February 22, 2011, 03:52:13 pm »

Warhammer, pick a state for your brigade :D
Virginia.
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #16 on: February 22, 2011, 03:57:26 pm »

Added.

I will move everyone to the same army once mustered, I'm thinking the western army, at least at first.
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #17 on: February 22, 2011, 04:28:26 pm »

Current mustering Bay12 Brigades
Spoiler (click to show/hide)

*I will give the top two Muskets aswell (we are low on arms).
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Burnt Pies

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Re: Forge of Freedom; The American Civil War LP
« Reply #18 on: February 22, 2011, 04:58:27 pm »

Burnt's Alabama Boomers. For Great Justice!
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inteuniso

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Re: Forge of Freedom; The American Civil War LP
« Reply #19 on: February 22, 2011, 05:19:08 pm »

I would suggest investing a lot in Ironclads and Submarines so we can break the Union blockade.
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #20 on: February 22, 2011, 05:49:39 pm »

Our guys have joined Leonidas Polks army of Tennessee defending Paducah, kentucky. Joined the 13th division, under command of W. J. Hardee.
WH's Virginians will arrive by rail next turn.

Mines and factories are springing up over the Confederacy, due to the new need for arms, iron and money.

Fort De Russey on the Cumberland river is being sieged by a small Union army under the command of Pope.

The Union forces Invade Fredericksburg, we shall hold them.

Spoiler (click to show/hide)
« Last Edit: February 22, 2011, 05:54:18 pm by Deadmeat1471 »
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #21 on: February 22, 2011, 05:49:58 pm »

I would suggest investing a lot in Ironclads and Submarines so we can break the Union blockade.

Easier said than done ;)
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #22 on: February 22, 2011, 05:52:29 pm »

Burnt's Alabama Boomers. For Great Justice!

Noted :D I think everyone is in Polks army now. But I'm planning of transfering their division to the Kentucky army under command of Johnston(When Kentucky leaves neutrality).
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inteuniso

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Re: Forge of Freedom; The American Civil War LP
« Reply #23 on: February 22, 2011, 07:49:25 pm »

Damn. 6171? Need to have less casualties.
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #24 on: February 22, 2011, 07:57:23 pm »

Damn. 6171? Need to have less casualties.

Indeed. I was a bit too aggressive at the end. I feared our weapons were too shoddy, so I moved in and charged.
« Last Edit: February 22, 2011, 11:36:04 pm by Deadmeat1471 »
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EuchreJack

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Re: Forge of Freedom; The American Civil War LP
« Reply #25 on: February 22, 2011, 11:02:34 pm »

EuchreJack's Elite Calvary from Florida, reporting to duty!
[Trained on Alligators, riding horses is considered easy for my boys!]

Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #26 on: February 22, 2011, 11:36:19 pm »

heh :D done.
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #27 on: February 22, 2011, 11:37:56 pm »

Brigades to be raised
Updated as of L. Dec 1861

Tennessee:
Inteuniso's fightin' rifles*
2600 men
Green

Alabama:
Fishbreath's Fighting Alabama Fifth*
2800 men
Green

Burnt Pie's arty battery(Waiting on supplies)

Virginia:
Warhammer's Virginia Brigade*
2675 men
Green

Florida:
EuchreJack's Elite Calvary from Florida*(Being raised)


Organisation



*= currently mustered and on the map
« Last Edit: February 23, 2011, 12:25:52 am by Deadmeat1471 »
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #28 on: February 23, 2011, 12:25:20 am »

Our troops were armed with Richmond muskets(better).
Also they were trained, one has medic(less casualties from attrition), and sharpshooter(more moral dmg at longer ranges, efftive against arty) and 2 have slaves(no fatigue cost from force march or entrench)
Hardee trained Int's fighting rifles hard, improving their quality a bit.

E. Feb 1862

Our forces are armed with Richmond muskets and sent to engage Popes army moving to siege our forts down the mississipi.
Polks army withdraws.

Yanks attack Fredericksburg again, they fail. R. E. Lee took command and they lost 8000 casualties, we lost 2000.


Grant is attacking our army that chased Polk away. (Our one)
Approx numbers: 50k USA, 30k CSA

We managed to raid their supplies prior to combat!(Their units start with reduced supply)

Hotkeynotes for me:

w = wait
f = fortify
y = sentry
e = wakeup
g = move general
v = advisor
« Last Edit: February 23, 2011, 12:32:50 am by Deadmeat1471 »
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Deadmeat1471

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Re: Forge of Freedom; The American Civil War LP
« Reply #29 on: February 23, 2011, 05:07:09 pm »

We fended them off, but lost 8000 men. I did make screenshots but they died! I'll report on our units strengths in a mo.
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