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Author Topic: CvRTD: End Of The Line  (Read 202655 times)

SeriousConcentrate

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2715 on: July 11, 2011, 11:08:39 am »

Krath, I warned you bro. >:[ Prepare for serious consequences.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Krath

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2716 on: July 11, 2011, 11:11:14 am »

Krath, I warned you bro. >:[ Prepare for serious consequences.



 :P
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Ahra

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2717 on: July 11, 2011, 11:11:54 am »

me breaking his face?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2718 on: July 11, 2011, 11:18:39 am »

I'm thinking with the warhammer, freezing and shattering his face so he can never have that expression again. >.>
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Ahra

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2719 on: July 11, 2011, 11:30:31 am »

cold kills tissue  :P
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2720 on: July 11, 2011, 03:41:34 pm »

I was thinking more like literally breaking his face off so he's just running around with a bloody skull. :P Anyway, Grimmjow, this is what I came up with. If you want one in a Fire Emblem-style for an avatar instead just let me know. ^^ As you can see he has the oversized greatsword he picked up off of the armor on his back and the whip curled up in his left hand. I didn't want to do the oversized shield because it would've covered most of his body. >.>

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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Grimmjow6th

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2721 on: July 11, 2011, 06:52:21 pm »

Exactly as i thought of him, thank you :P
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I don't care who they are, if they show even a bit of weakness, just kill them all.

SeriousConcentrate

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2722 on: July 15, 2011, 11:47:44 am »

OK, hopefully I will be able to run a turn later today. I gotta fleabomb the house, which means turning off the power and getting outta dodge for several hours. I might be able to get one up tonight. ^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2723 on: July 15, 2011, 02:11:25 pm »

The Fleamen will have their revenge on us.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Ahra

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2724 on: July 15, 2011, 02:22:40 pm »

The Fleamen will have try to get their revenge on us.
« Last Edit: July 15, 2011, 02:41:26 pm by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Taricus

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2725 on: July 15, 2011, 02:29:26 pm »

At full health values ;D
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SeriousConcentrate

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2726 on: July 16, 2011, 12:05:29 pm »

Ugh, had internet issues last night. Not sure why. :-\ Anyway, I am now officially working on the turn, so it should be up within the hour. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

SeriousConcentrate

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Re: CvRTD: Turn 110 (In which there's even more hard hits.)
« Reply #2727 on: July 16, 2011, 12:29:01 pm »

Quote from: Malleus Raulat / Ahra: 44 (7)
punch pierres face for the pleasure it gives.
Quote from: Wymar Sane / Darvi: 71 (7)
Counter-trip Pierre.
Quote from: Pierre Dé Grasse / Krath: 66 (3)
whistle innocently and trip Frenz up.
Quote from: Friar Greenmoore / Dwarmin: 33 (6)
Friar Greenmoore lights the Salomes broom on fire!
He prepares to grab her heart if she dies
Quote from: Daniel King / Zako: 9 (8)
Crouching for a moment, I spring into the air to bring the witch down with a mighty blow from my hammer!
Quote from: Claire Rosara / Irony Owl: 67 (5)
Bring that hussie down! Or loot, if she's been dealt with.
Quote from: Frenz Grende / Grimmjow6th: 90 (2)
And...pose whilst the others all brutally murder the witch.
Quote from: Zathyran Firsankh / Talarion: 64 (3)
Double Lightning the Salome, or move on if it's dealt with.

Quote from: Salome 2 / SeriousConcentrate: 85
Call for help!


Frenz struck a pose! (7) It was a very powerful and inspiring pose, making Pierre jealous instantly. While he was doing that and everyone watched him rather than the witch, she shot a magical flare into the sky! (-10 MP. 8, oh dear. 2, 2 powerful enemies arrive.) Two glowing arrows shot down from the sky, and upon hitting the ground each burst into the form of an armored angel, carrying a bow and surrounded by a field of floating arrows. It would take them a moment to get their bearings, so they weren't a threat just yet...

Wymar ignored the enemies in favor of Pierre, who looked like he was about to cause a ruckus. (5 vs 2+2; Pierre is knocked down, spends his turn getting up.) The gypsy dropped into a crouch and swung his leg out, hitting the Frenchman just behind his ankles and flinging his legs up into the air! Pierre crashed onto his back with a loud clattering of armor. Claire ignored the noise in favor of aiming at the witch and doing something useful. (6 vs 2; 8+3 Critical Success, 2d6x2+75%; 25 damage, Claire regens 12) With a seafarer's battle cry, she launched herself in the air and slashed the Salome across the stomach, injuring her greatly! Pierre picked himself up.

Zathyran decided to follow Claire's example and also attack the enemy rather than hurt Pierre. (-4 MP. 8+2 vs 3; 5+2 Major Success, 2d8+1d8; 16 damage and kill) And he finished her in his usual fashion, electrocuting her to death with gory special effects that won't be described here because, y'know, it's a woman. If it was one of the snipers, then yeah... Malleus thought this was as good a time as any and decided to take out some of his frustration with Pierre. (2 vs 2+4) But the mercenary saw it coming and blocked his fist with his shield! Good thing Malleus was wearing gauntlets or he might've broken his hand.

Greenmoore and Daniel looked at each other and shrugged. (6, 2) Greenmoore could see why they were beating up Pierre but Daniel didn't get it at all!

Spoiler: HP/MP (click to show/hide)

Also IronyOwl is at 20 8s and gets a skill for it. ^^
« Last Edit: July 16, 2011, 12:31:36 pm by SeriousConcentrate »
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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New enemies? You really don't want me to finish my research don't ya?

Dualcast lightbolts against sniper 1.
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SeriousConcentrate

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:3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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