WOLVERINESResotre.
Holy Water venegeance!
Don't know what a suit of armour looks like when used as a tent peg? LETS FIND OUT!
Rush at the armor with everything i have!
Throw the doctor! (Can you tell if this is a little too fun?)
(Boss Battle music. :3) The doctor and the demon squared off, the armor's shield raised to defend as Daniel searched for a blind spot to attack from. (7+2 vs 4+3; 5+1 Minor Success, 1d6; 4 damage) Spinning the warhammer around his hand for momentum, the doctor charged in and went low, going for the armor's knee a second time! Now that it was more injured, the armor went to a knee, dropping its sword. (8+1 vs 4) But that same hand immediately shot forward and grabbed him by the front of his scale mail, lifting him into the air. (3+1 vs 7+2) Daniel put his feet on the gauntlet and pushed off, the armor's grip slipping and dropping him.
He rolled away as Greenmoore removed another vial of holy water and sent it flying! (4 vs 8+3) The armor smashed it out of the air with its free hand and started to pull itself to its feet once more, despite losing some stability. Frenz, sensing the armor's weakness, charged it! (6 vs 2+3; 6+2 Massive Success, 2d6x2; 22 damage and overkill) His whip snaked around its shield and bashed completely through the arm holding it, breaking it off and making it drop the item! Unable to protect itself, it couldn't stop the nobleman from striking it twice more - once in the helmet and once in the breastplate, shattering both pieces of armor! As it fell Frenz hit it again in the right thigh, breaking the leg off for good measure.
Meanwhile, Wymar was chilling elsewhere, but came wandering back when he heard the armor shatter.
NIGHTCRAWLERSaxe meet face in an attempt to stun/ cut his head open
IT'S NOW OR NEVER! Expertly throw my vintage ale so it lands in Marcus' mouth! Maybe once he gets drunk he'll come back to his senses.
Tackle Marcus outright, trying to prevent him from attacking, or at least moving around.
No one was dying to... this thing. Once a noble man, a Shield and Sword dedicated to the light. This monster was not the man Zathyran looked up to... And he wasn't going to let even a shadow of his mentor take any life dedicated to destroying the Night! Throw a Lightning bolt at one of the two Zombies attacking Pierre!
Throw Claire at Malleus.
2: Keep chewing on Pierre. 3: Get up, chew on Zathyran.
Electricity continued to crackle in the air around Zaythran as he focused it once more, blasting the zombie (even/odd: 1 so zombie 3) holding Pierre down! (8 vs 8 {5 vs 2}; Minor Success, 1d4+1d4; 5 damage) The zombie was shocked and released Pierre to get back to its feet. This was enough for the Frenchman to power his way out from the other zombie's grasp, and as he did so he threw the bottle at Marcus! (5 vs 2+2-3; Major Success, 2d4; 5 damage. Pierre loses bottle of ale.) Unfortunately Marcus's mouth was still a normal size so it wasn't really possible for Pierre to make the shot, but it did smash him in the face, sending ale and glass shards everywhere!
Meanwhile, the pirate lass went on the attack, attempting to hold Marcus down! (8 vs 4+2-3; Marcus can't make movement rolls unless he breaks free of Claire. Which he might do this turn. o.O) She managed to get behind him and put him in a full nelson while he was distracted wiping the glass and alcohol out of his eyes. The two zombies finished moving to their targets... (Z2: 5 vs 5+3. Z3: 5 vs 3-1; Minor Success, 1d4; 1.) but Pierre easily fended off the one coming after him, and the other tripped and only managed to hurt Zathyran because his forehead caught him directly across the toes, smashing them. Painful, yes, but not really causing any lasting damage.
While Claire was immobilizing Marcus, Malleus took a shot! (4+1 vs 4+2-3; 6+2 Massive Success, 2d4x2; 14 damage) Marcus was wide open and Malleus struck him dead on in the chest with his axe, the blow hard enough that both the hunter and the pirate stumbled back! (2 vs 2+1 Naval Training. Marcus regens 2 HP) She managed to keep both her footing and her submission applied, however.
WOLVERINES
Wymar Sane: 2/15 HP - 0/30 MP
Friar Greenmoore: 14/20 HP - 18/30 MP; can only be hit by ranged attacks
Daniel King: 18/25 HP - 19/20 MP
Frenz Grende: 40/45 HP - 5/5 MP +3 defense for next turn
Great Armor: 12/120 HP - 0/12 MP
NIGHTCRAWLERS:
Malleus Raulat: 37/40 HP - 0/5 MP
Pierre Dé Grasse: 8/40 HP - 2/5 MP
Claire Rosara: 22/30 HP - 8/10 MP
Zathyran Firsankh: 13/25 HP - 18/20 MP
Marcus Raust: 27/90 HP - 18/30 MP
Zombie 2: 10/10
Zombie 3: 5/10
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So Talarion's 3 for 3 on consecutive turn 8s, netting him two skills: one for the consecutives and one for the third eight total. Dwarmin has his 20th 8 now so I'll go back in a moment and apply the other skill he wanted. @Ahra: You have 20 8s, did I give you the skill for that?
In any case, once the Nightcrawlers are are done with their fight and everyone's at the next intermission area, I'll examine my notes and see how many skill ups everyone should have total, in addition to providing the class evos to pick from. I'd better make a note here that Dwarmin's chosen 2 HP ups and Darvi and Grimmjow6th have taken 1 (although Frenz's was a mission reward choice, I believe).