Bored of waiting, running 73 now. :3 Also, by request, level 2 magic now costs 4 MP and other level 2 subweapons cost 2 MP, but you can still use the level 1 variants so you don't have to blow through all your MP just to use your subweapon in Malleus, Pierre, and Frenz's case. Finally, IronyOwl: That would've lowered the spider's defense by 4 for two rounds... assuming it had survived. :3 If you knew that and I misunderstood, sorry in advance. ^^;
WOLVERINES(Daniel's Roll: 2) Daniel searches the ground, but it's mostly rock; no sign of passage. He has absolutely no clue what the sign is, either, and just gives it an unsure look. After debating for awhile, Daniel and Greenmoore can't decide which way to go, and Frenz elects not to vote, stating only that he would rather take a path that led to creatures of the night. Therefore the vote falls on Wymar, who taps into his powers of foresight by dealing cards. (6+1) After examining them for a few moments, he packs the deck and puts it away. "The way around the cliffs is extremely dangerous. Large eagles nest there and the precarious footing means we'll probably get knocked off. That's what the sign says."
"On the other hand, that sign was made by goblins and it looks like it was cobbled together by at least ten different tribes. They're probably camping in the pass." He thought for a moment. "I think you and I are agile enough to take the path, Friar, but Daniel and Frenz would probably have trouble with it. Which way do you want to go?" he asked.
NIGHTCRAWLERS(INITIATIVE)SPIDER 2Spider 2 continued to attack Claire, being a single-minded sort. (2 vs 8, and I was wrong, this is your third 8. You get that skill now though. :3) But she easily evaded its clumsy blow!
SPIDER 4It continued charging as it missed Claire and went straight for Malleus! (6 vs 2+4 [7 vs 3+4] {6 vs 1+4}; Major Success, 2d4; Wax Doll) It hit him low in the stomach and knocked him back, but he was uninjured.
CLAIRE ROSARAYou chase after Spider 4 and attack it from behind! (7 vs 8) But the water is quite hard to move through, so you settle for getting closer to it at the moment.
MALAKAI RITT(-2 MP, 5) Again you create a thin shell of ice around yourself while you order your demon to beat the tar out of Spider 3. (5 vs 3; Massive Success, 2d6x2; 20 damage) Now that it has a definite order, your shadow summon falls upon the spider with furious vengeance and rips the spider to shreds! Internal organs are everywhere and ichor is splattered across your ice shield. o.o
MALLEUS RAULATEnraged, you retaliate against Spider 2! (7 vs 4; Massive Success (6+2, so not an 8), 2d4x2; 14 damage) Your strike doesn't quite kill it, but there is a deep wound along its abdomen and an internal organ you can't identify has slid partially out. There. That's what your innards look like, you damn arachnid!
PIERRE Dé GRASSEYou pull out one of your daggers and toss it at (Even/Odd: 3) Spider 4! (7 vs 4; -1 MP, Major Success, 2d4+1d4; 6 damage) Your dagger doesn't quite kill it, but the wound is gushing blood. The spider won't last much longer at this rate.
WOLVERINES
Wymar Sane: 15/15 HP - 28/30 MP
Friar Greenmoore: 15/15 HP - 28/30 MP
Daniel King: 22/25 HP - 20/20 MP
Frenz Grende: 45/45 HP - 5/5 MP
NIGHTCRAWLERS
Malleus Raulat: 40/40 HP - 5/5 MP
Pierre Dé Grasse: 40/40 HP - 4/5 MP
Malakai Ritt: 3/10 HP - 22/30 MP - Summon lasts 2 more rounds
Claire Rosara: 25/30 HP - 8/10 MP
Giant Spider 2: 6/20
Giant Spider 4: 2/20
0-0-0-0-0-0-0-0-0-0-0
I decided to go ahead and let summons count, so Malakai now has 15 8s and therefore a skill-up. I also want to remind Grimmjow6th he has one he hasn't used yet. ^^