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Author Topic: CvRTD: End Of The Line  (Read 199609 times)

Draignean

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Re: CvRTD: Turn 55 [In which the Clock Demon appears]
« Reply #870 on: April 17, 2011, 06:53:41 pm »

Out of curiosity, can I write my own magic book combining ice and darkness magic when my character gets enough free time?
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

SeriousConcentrate

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Re: CvRTD: Turn 55 [In which the Clock Demon appears]
« Reply #871 on: April 17, 2011, 07:12:48 pm »

GODDAMNIT! I had this damn turn finished and... urgh. Ze Spy knows what happened, considering I use Firefox. For quickness's sake I'm glossing over all the rolling, suffice to say that only Pierre, Malakai, and the Demon got an 8 during their turn (Pierre's initiative, Malakai's to-hit, and the Demon's Damage roll) and the boss has +2 to defense and takes -2 damage. *sigh* I hate doing this but losing all that work kinda put me in a bad mood, and I'd rather have a somewhat crap turn to keep it going than just walking off until I get in a better mood.

WOLVERINES

Friar Greenmoore and Daniel tend to Marcus's wounds while Wymar lights his lantern. (6 HP restored) With that out of the way, everyone looks around but they find nothing of note. They advance forward, but before they go too far they hear a familiar buzzing sound, and the Groundskeeper drops from the ceiling...

NIGHTCRAWLERS

PIERRE Dé GRASSE

You throw a dagger into the armor, managing to slide it between the armor plates and strike the sphere directly! (-1 MP, 6 damage)

MALAKAI RITT

You send a series of ice needles at the Clock Demon, but they all shatter on its armor. (-2 MP) Nevertheless, you feel you have a better understanding of magic now.

MALLEUS RAULAT

Unafraid of its many weapons, you run in and strike with your axe! You hit the monstrosity but it doesn't seem you did much damage. (2 damage)

NAZARA

You aim and fire your rifle. (-1 MP) The bullet bounces off of one of the enemy's many swords.

CLOCK DEMON

The demon raises all of its weapons and crushes Malleus! ...But the wax doll absorbs the damage, leaving him unscathed for the moment.

Spoiler (click to show/hide)

-------------

@Draignean: Probably could for more MP, I'll have to think about it.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Krath

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #872 on: April 17, 2011, 07:14:42 pm »

I honestly know that feeling  ::)

Run in and try to pierce through the armor to hit the sphere with my rapier!
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

IronyOwl

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #873 on: April 17, 2011, 07:15:57 pm »

That thing has mana? Hell yes, waiting list opening soon. :P

And yeah, losing the turn like that is pretty fgjshdflkaslkagbndss.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dwarmin

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #874 on: April 17, 2011, 07:29:02 pm »

"Unholy thing! Begone from this hallowed place!" Friar Greenmoore was about to unleash fire, but he heard a soft voice urging him to use his oft neglected hand mace...

Try to whack the Groundskeeper on his neck bolts with my mace.

OOC: OMG CRITICAL WEAK POINT DETECTED!?

Probably not. :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #875 on: April 17, 2011, 07:32:50 pm »

Yeah, I'm not nearly as pissed as I was when it happened, but damn I hate that. :\ Maybe I should just write the turns offline in Jarte, it autosaves like once a minute. *sigh* Hindsight being what it is and all of that jazz. I'll do better next turn. ^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #876 on: April 17, 2011, 07:34:34 pm »

That's right, you stay positive and it will all work out. *head pat*
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Zako

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #877 on: April 17, 2011, 08:34:48 pm »

Poor Serious. We feel for you bro.  :(

"I have had enough of you for a life time! Let's finish this!"

Put my torch on the ground, circle around behind and then attack, aiming for the tendons in his legs!
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Darvi

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #878 on: April 18, 2011, 02:54:47 am »

Nuke it! Nuke it in the eyes!
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Ze Spy

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #879 on: April 18, 2011, 03:10:46 am »

Smash that Sonovabitch with the Warhammer
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Ahra

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #880 on: April 18, 2011, 04:35:21 am »

eat holy cross abomination
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Talarion

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #881 on: April 19, 2011, 05:21:05 am »

Try to slash at it's eyes, or neck. If attacking fails, try and catch the Chainsaw and hold it away from my companions.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

SeriousConcentrate

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #882 on: April 19, 2011, 07:00:45 am »

I've got to drive a friend to college so I don't have time to run the turn at the moment, but I'll edit it into this post when I get back.

Unless y'all ninja the crap out of me in which case I'll just make a new post. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #883 on: April 19, 2011, 07:09:04 am »

*ninja*
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IronyOwl

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Re: CvRTD: Turn 56 [In which there is a great annoyance]
« Reply #884 on: April 19, 2011, 09:24:43 am »

Why would we do that? :3
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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