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Author Topic: CvRTD: End Of The Line  (Read 199626 times)

Ze Spy

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  • I was your beginning - so shall I be...your end.
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Re: CvRTD: Turn 53 [In which... What!? MALLEUS is evolving!]
« Reply #840 on: April 15, 2011, 01:10:04 am »

Look around for any gems
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Talarion

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Re: CvRTD: Turn 53 [In which... What!? MALLEUS is evolving!]
« Reply #841 on: April 15, 2011, 03:32:40 am »

Continue protecting the group...

(Sorry, I haven't been on too much over the past week.)
« Last Edit: April 16, 2011, 08:46:21 pm by Talarion »
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

SeriousConcentrate

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Re: CvRTD: Turn 53 [In which... What!? MALLEUS is evolving!]
« Reply #842 on: April 16, 2011, 03:13:10 am »

And again it comes to my attention that I'M the guy who hasn't posted this turn. Rectifying that now. (Seriously though, if everyone's posted and I haven't run the turn within 12 hours of the last guy, bump the thread. Either I didn't realize everyone had posted or I'll tell you why I haven't been able to - ie college on Monday and Wednesday - but either way I'll get on it ASAP.)

WOLVERINES

(Initiative:
MR: 7
WS: 2
FG: 3 [7]
DK: 3 [4]
GK: 6)

A coordinated assault seems to the best thing. First, Marcus engages in melee combat! (3+1 vs 5.) The groundskeeper catches the blade on his chainsaw, bats it aside, and retaliates! (7 vs 1. Major success, 2d6. 7 damage) With his chainsaw locked against the sword, he resorts to his free limbs, punching Marcus in the jaw and following up with a boot to the chest to kick him back. (1 vs 4, -2 MP) Friar Greenmoore's spell fizzles out as Marcus stumbles into him, causing both to fall down... (4 vs 4 [4 vs 4] {2 vs 2} |5 vs 3, finally >.>| Major Success) ...but as the monster advances to finish off the pair, Daniel grabs some soil from the potted herbs and flings it in his eyes! Roaring in anger, he stumbles back against the wall.

Wymar demands Greenmoore force-feed the groundskeeper the moldy sandwich, but the friar is currently on the floor and unable to comply with his request.

(Everyone: Green.)
A1 B1 C1 D1 E1 F1 G1
A2 B2 C2 D2 E2 F2 G2
A3 B3 C3 D3 E3 F3 G3
A4 B4 C4 D4 E4 F4 G4
A5 B5 C5 D5 E5 F5 G5
A6 B6 C6 D6 E6 F6 G6
A7 B7 C7 D7 E7 F7 G7

NIGHTCRAWLERS

Nazara looks around for gems before realizing the only ones around are in Malleus's hands, and he's heading for the lab. She follows him there as Pierre searches for a secret entrance and Malakai pores over the tomes of rituals and demon summoning. (Pierre: 4. Malakai: 6.) The Frenchman fails to find anything along the featureless walls. For his part, Malakai finds the books interesting, but it's going to take more than some idle study to really learn anything from them. He pockets the tomes for later. (Malakai gets: Dark Grimoire Set!)

Malleus and Nazara arrive. After the situation is explained, the team fits the gems in the correct slots, causing a grinding in the stone. The doors start to open... VERY slowly. Now would be a good time to check over one's equipment and items and make sure they're ready for what's ahead, or perhaps take a last second look around.

Spoiler: HP/MP (click to show/hide)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: CvRTD: Turn 53 [In which... What!? MALLEUS is evolving!]
« Reply #843 on: April 16, 2011, 03:14:17 am »

Oh whatever.

Abscond to the crypt.
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Krath

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #844 on: April 16, 2011, 04:01:58 am »

Adjust my hat to look PERFECT.
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Like a quasar or something~

Ze Spy

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #845 on: April 16, 2011, 04:39:50 am »

"Fortunate bastards, being able to hide behind Their Minions or creatures or whatever"

Look around
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Ahra

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #846 on: April 16, 2011, 06:19:24 am »

axe in right hand, cross in the left and descend into the crypt (can i take the gems when we get out)
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #847 on: April 16, 2011, 06:40:58 am »

When I do the turn I'll let you make a movement-based roll to grab the gems and get back in before the doors close, but you'll be trapped in the tunnel. (You may want to ask Ze Spy to grab the gems for you, Nazara's got a +2 to that sort of thing compared to your -1.)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Ahra

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #848 on: April 16, 2011, 06:42:45 am »

i mean on the way out.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #849 on: April 16, 2011, 06:43:45 am »

Considering the tunnel leads to the next town - and the end of the mission - you'd have to do it on your way in. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Ahra

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #850 on: April 16, 2011, 06:46:33 am »

oh ok.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Draignean

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #851 on: April 16, 2011, 10:42:16 am »

Get bottle of Jam from Nazara, eat jam, study the Grimoires a little if this is a REALLY slow door.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Ahra

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #852 on: April 16, 2011, 10:53:41 am »

humdedum "nazara do you think we can take the jewels"
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Dwarmin

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #853 on: April 16, 2011, 02:31:59 pm »

Combat roll out of the shack
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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SeriousConcentrate

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Re: CvRTD: Turn 54 [In which the Groundskeeper gets serious & blinded]
« Reply #854 on: April 16, 2011, 04:43:01 pm »

OK, so Zako and Talarion need to post. I'm not trying to needle you guys, just saying I'm trying to keep a better eye on things. :-[
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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