I'll go ahead and repeat Talarion's last action, since there's a 99.3% chance he's sticking with the group. :3 I'll also keep Draignean with Krath so he doesn't get into too much trouble. (Letting this fall onto the second page... how dare ye.)
WOLVERINESAs Daniel tosses the sandwich away, Marcus opens the door and takes a look around. (Luck: 1. >.> Wymar Sense Danger: 5+1) The fortune teller pulls Marcus back by the collar, saving him from danger as the Groundskeeper's chainsaw hits the wall in an arc that very likely would have taken his head off. Unfortunately, this means now that the party is trapped in the shack with the groundskeeper looming in the doorway. Greenmoore still takes the discarded sandwich and pockets it; maybe it'll be handy.
(Everyone: Green.)
A1 B1 C1 D1
E1 F1 G1
A2 B2 C2 D2 E2 F2 G2
A3 B3 C3 D3 E3 F3 G3
A4 B4 C4 D4 E4 F4 G4
A5 B5 C5 D5 E5 F5 G5
A6 B6 C6 D6 E6 F6 G6
A7 B7 C7 D7 E7 F7 G7
NIGHTCRAWLERSNAZARA & MALLEUS(Initiative: N: 6. M: 1 [8]. S: 1 [5].) Drawing her warhammer, Nazara aims right for the head! (8 vs 4, Minor Success, 1d6: 5 damage) The attack knocks the statue to his hands and knees, and Malleus moves to finish it off. (7 vs 4, Minor Success, 1d4; 3 and kill) The axe strikes it directly in the spine and shatters it. Victory! (And a class evo for Ahra)
PIERRE & MALAKAIThe pair look for things to put into the indentations. (Autofail) But the keys aren't in the laboratory. (P: 4; M: 5.) Malakai notes that it looks like gems could be put in the indentations, and after a moment Pierre agrees.
WOLVERINES
Marcus Raust: 22/30, 5/10
Wymar Sane: 10/10, 16/30
Friar Greenmoore: 15/15, 22/30
Daniel King: 25/25, 20/20
Groundskeeper: -/-, -/-
NIGHTCRAWLERS
Nazara: 21/30, 9/10
Malleus Raulat: 40/40, 3/5
Pierre Dé Grassi: 23/30, 8/10
Malakai Ritt: 7/10, 11/30 - Ice Barrier inscribed
0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Ahra gets to choose from this class evolutions:
Knight Warrior: You have grown accustomed to wearing heavy armor. (Movement penalties for armor are negated)
Knight Crusader: You have dedicated your life to the church, and proving your faith has proved beneficial. (Holy items, such as the cross, receive +1 to the damage roll; a 4 becomes a 5, for example)
Knight Protector: You have dedicated your studies to the defense of the helpless, and you are are adept at protecting others. (When taking damage for other party members, defense increases by +1 and damage actually taken from an attack is reduced by 1)