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Author Topic: CvRTD: End Of The Line  (Read 199597 times)

Zako

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #705 on: April 01, 2011, 11:38:21 pm »

A kickass medic.  8)
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Ze Spy

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #706 on: April 01, 2011, 11:59:09 pm »

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Krath

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #707 on: April 02, 2011, 12:14:20 am »

Woah. Recover from my mind trip and run towards Malakai to help him.
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Like a quasar or something~

IronyOwl

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #708 on: April 02, 2011, 12:27:09 am »

Oops. Indeed he is.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Zako

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #709 on: April 02, 2011, 03:50:15 am »

A bit of advice: Do NOT sass the guy who is going to keep you alive. Especially the one who is better at doing so than anyone else.
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Ze Spy

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #710 on: April 02, 2011, 04:15:31 am »

A bit of advice : We would have been easily kept alive in one group better, Especially when you were the person who made Serious decide to split the party
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Ahra

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #711 on: April 02, 2011, 05:34:01 am »

+1 damage?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #712 on: April 02, 2011, 05:34:28 am »

^^ OK. What's the other thing you want?
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #713 on: April 02, 2011, 06:49:49 am »

"You want me to help him? Aight, but I trust that you guys will distract it before it has a chance to hit me!"
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Zako

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #714 on: April 02, 2011, 09:18:46 am »

Oh cry some more, it was going to happen anyway.

Hopefully, you wont get hit at all. If it doen't come for us though, run for it and we will attack from behind it.
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Darvi

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #715 on: April 02, 2011, 09:49:48 am »

Who was crying? I sure as heck wasn't.
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Ahra

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #716 on: April 02, 2011, 09:55:38 am »

+1 perception or +1 evasion
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #717 on: April 03, 2011, 05:21:47 am »

Just letting you guys know I didn't forget about you, just giving everybody a chance to review their skills and make sure they had their additional ones. In keeping with that, Draignean: +1 to hit with staves or +1 damage with staves? Anyway, will run turn tomorrow, so if you want to change your action or what you want for your skill-ups or w/e, last chance. ^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Draignean

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Re: CvRTD: Turn 45 [In which a skeleton pops out]
« Reply #718 on: April 03, 2011, 09:46:50 am »

If we're allowed to do them +2 -1 style then I'll take +2 to hit -1 to damage.

If not then just +1 to hit.
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---
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Ze Spy

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Re: Roll to Castlevania: Sign-Ups
« Reply #719 on: April 03, 2011, 10:09:14 am »

Blitzkrieg: +2 to Movement Rolls; -1 to Tailing Rolls

Yes, you can
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