Ze Spy's observations are accurate. ^^ Just a quick reminder to Darvi/Ahra they have a skill-up.
Marcus Raust: 3 [4]
Nazara: 5 [7]
Malleus Raulat: 8 [5]
Wymar Sane: 4
Pierre Dé Grassi: 7
Friar Greenmoore: 1 [3]
Malakai Ritt: 8 [6]
----
Ectoplasm 1: 2
Ectoplasm 2: 1 [6]
Fleaman 1: 8 [3]
Fleaman 2: 5 [8]
Ghost 2: 5 [5]
Ghost 3: 3 [3]
MALAKAI RITT(7 vs 1. -2 MP, Massive Success, Effect added. 2d4x2, 12 damage, frozen for two rounds) Now that your adrenaline is pumping, you unleash a far more powerful spell than before. Four large icicles appear before you and launch themselves in succession at the fleaman; each hits and impales him. The last even freezes him solid!
MALLEUS RAULATYou place yourself in such a manner as to defend Friar Greenmoore. (Minor Fail, no bonus to defense)
FLEAMAN 1The fleaman skitters around, quick as a rat, and goes for Wymar's ankles. (2 vs 3-1, 3 vs 8-1) The fortune teller backs away cautiously, and the fleaman abandons the attack.
PIERRE Dé GRASSEYou draw a throwing knife, toss it in the air, catch it by the blade, and pitch it underhanded at (2) Fleaman 2. (Autohit, Major Success, 2d4. 7, kill) The knife strikes the frozen fleaman in the forehead and it falls over, still frozen but clearly deceased.
NAZARAYou take out your warhammer and go for Ghost 2. (3 vs 7) But the ghost vanishes as you approach it!
GHOST 2The ghost reappears behind Pierre. (1 vs 1, 3 vs 4) Somehow he senses it and dodges forward, avoiding its spectral claws.
WYMAR SANEYou go for another light spell at Ghost 2. (5 vs 4. -2 MP, Minor Success, 1d6. 5 damage) It misses Pierre, giving you the perfect opportunity to strike it with a beam of light. The ghost shrieks in pain, but is still in the fight.
MARCUS RAUSTYou go for the holy water again. It hasn't let you down yet. (3+1 vs 3. -1 MP, Massive Fail, ghost counters. Major fail, nothing happens) But you fumble the vial as you pull it out, and it shatters on the ground!
GHOST 3(5 vs 5, 6 vs 2. Minor Fail, Marcus evades) It swoops in to attack, but the hunter easily ducks its dive.
ECTOPLASM 1The quivering sphere of protoplasm drifts towards Malakai, exuding malice. (5 vs 4-1. Minor Success, 1d4 damage, effect applied. 2 damage, Malakai is cursed for two rounds and can't use MP!) Suddenly it lunges forward and bashed into the magician, stumbling him back as a strange, sickly yellow aura overtakes him, locking his mana away...
ECTOPLASM 2This one goes for Greenmoore, but is intercepted by Malleus! (3 vs 1+2, 6 vs 5+2) The knight bashes it back with the haft of his axe, preventing it from getting to the friar.
FRIAR GREENMOOREYou toss some holy water Ghost 3's way. (7+1 vs 7. Massive Success, 2d6x2+1d6x2 damage. 30 damage total and kill) The water envelopes the ghost completely and burns it away in purifying blue flame!
Marcus Raust: 30/30, 7/10
Nazara: 28/30, 9/10
Malleus Raulat: 40/40, 4/5
Wymar Sane: 10/10, 22/30
Pierre Dé Grassi: 30/30, 9/10
Friar Greenmoore: 9/15, 20/30
Malakai Ritt: 8/10, 17/30
----
Ectoplasm 1: 8/11, 0/0
Ectoplasm 2: 8/11, 0/0
Fleaman 1: 16/18, 0/0
Ghost 2: 2/11, 0/0
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And Draignean has one this turn too.