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Author Topic: CvRTD: End Of The Line  (Read 199379 times)

Zako

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4020 on: January 16, 2012, 05:04:51 am »

No, NO NOOOOOOOOOOOOOOOOOOO

*squelch*
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Krath

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4021 on: January 16, 2012, 05:10:43 am »

Stab ye olde colossus in the other eye! BLIND IT! BLIND IT I SAY!
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Powder Miner

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4022 on: January 16, 2012, 12:06:48 pm »

Cardcrush? Wazzat?
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SeriousConcentrate

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4023 on: January 16, 2012, 12:23:28 pm »

It's a meme based on a Japanese interview. Basically business cards are considered pretty important in Japan, and during an interview the guy asked for one. He then proceeded to crush it with the most gleefully evil expression ever. It quickly became a meme where somebody would offer someone something, only to crush it when they accepted it. The last three panels would be the person's face, each one zoomed in more than the last.

Here's a few versions:

Half-Life 2 Version

Death Note Version

Actual Incident

Also, read them right to left.

DISCUSSION EDIT: While we're waiting for all the actions to roll in, I figured I might as well elaborate on something. The reason why the Magic team is getting a mini-boss is because the Science team is getting a lot of traps and puzzles. Basically the Tower of Science is slightly experimental; if you guys like the change of pace, I might try to incorporate more of that in the future. But because you guys might prefer moar action instead, and so the other team isn't left out (it makes more since for Science to be traps and puzzles for one thing, Magic maybe but it's a good excuse to use fantastical beasties instead) I threw them a miniboss to keep their own trek interesting. Any thoughts on whether the ToS is more interesting, less interesting, about the same, etc?
« Last Edit: January 16, 2012, 09:14:58 pm by SeriousConcentrate »
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Zako

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4024 on: January 16, 2012, 09:11:48 pm »

Oh I've seen that face before! So THATS what it was... Last time it was Vriska from homestuck cardcrushing tavros' robolegs.
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SeriousConcentrate

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4025 on: January 16, 2012, 09:21:55 pm »

My favorite one was probably Navi crushing the Triforce on Link, with HEY on the next to last panel and LISTEN on the last. :3 She really was a troll in fairy clothing.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

wolfchild

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4026 on: January 17, 2012, 07:36:16 pm »

Instead of attacking directly, alora will atempt to hinder it's movements
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Grimmjow6th

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4027 on: January 19, 2012, 05:05:05 am »

Reach into one of them and pull a lever! using blind luck to guess the right one by closing my eyes.
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I don't care who they are, if they show even a bit of weakness, just kill them all.

Zako

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4028 on: January 19, 2012, 08:45:55 am »

Oh dear... Things are about to go downhill I think.
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Ahra

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4029 on: January 19, 2012, 11:29:27 am »

wanna guess what happens? Rocks fall you get bones smashed is my bet.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4030 on: January 19, 2012, 12:29:03 pm »

Also need Taricus to post an action. :-X
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Zako

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4031 on: January 19, 2012, 12:32:12 pm »

Yeah man, we all know you hate puzzles since you suck at them. Just take a shot at it dude, WHAT COULD GO WRONG?
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Taricus

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4032 on: January 19, 2012, 12:32:18 pm »

I'm officialy protesting the puzzle by not posting an action :P

Though in all seriousness: Tariq looks around for anything useful. His ally seemed to have things sorted out with the puzzle.
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SeriousConcentrate

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4033 on: January 19, 2012, 01:05:11 pm »

Let's see now...

Taricus
Grimmjow6th
wolfchild
Krath
adwarf
IronyOwl
Dwarmin
Ahra
Talarion

Guess we still need Riccto, too. ^^^;
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Riccto

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Re: CvRTD: Turn 148 (Mage = Effective Weapon, Shocking Results)
« Reply #4034 on: January 19, 2012, 04:41:16 pm »

Look for something that's hopefully not ELECTRIC. MAYBE EVEN A LEVER.
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Raggle Fraggle
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