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Author Topic: CvRTD: End Of The Line  (Read 199138 times)

Spartan

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3705 on: November 15, 2011, 06:46:02 am »

AC:Revelations
Wait it's out?! FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
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@ Spartan - For some reason I am imaging you as Master Chief sitting at a computer drinking tea, and eating cookies. I don't know why

Talarion

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3706 on: November 15, 2011, 08:46:29 am »

AC:Revelations
Wait it's out?! FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Aye it is. Atleast, here in Australia :3
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

Zako

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3707 on: November 15, 2011, 09:00:17 am »

Yeah, my sis was seriously pissed off that she couldn't get her PC version of it today, despite her pre-ordering it. The shop has all the console versions, but she has to wait 2 weeks for AC:R on PC to arrive. I feel for her.  :'(
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IronyOwl

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3708 on: November 15, 2011, 10:05:37 am »

Where's Team Magic again? We just finished looting a room and then imps came in, right? So now we're going to go back and... down the stairs? Or was there another door?

Normally I'm not this lazy, but a bit pressed for time at the moment.


Claire moves onward, looting as she goes.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Ahra

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3709 on: November 15, 2011, 11:47:38 am »

i upgrade bulwark to activate on an 1d4 of 4 instead of 1d6 of 6
and i create "Used to hinderred movement" aka +1 movement

also revelations? choke on the game talarion ...
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

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  • The Hollow Street Hero
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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3710 on: November 15, 2011, 12:07:09 pm »

OK, I'll make those edits.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

SeriousConcentrate

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3711 on: November 16, 2011, 01:23:16 pm »

Bumping mah own RTD back to the first page; still need Grimmjow6th. And don't tell me to auto him, it's kind of important to know whether he's following Tariq & Alexander, Biernat & Greenmoore, or going his own way.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3712 on: November 16, 2011, 03:06:11 pm »

Yeah...where are you Grimmjow?!

I don't wanna call for a player removal yet...  :(
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3713 on: November 16, 2011, 03:15:18 pm »

He hasn't been on in six days/the night before Skyrim came out so I'm going to blame that on his absence. I'll give him a little longer, I guess.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Grimmjow6th

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3714 on: November 16, 2011, 04:01:03 pm »

woot, finally defeated dat dragon. anyways.
Stay with the group, keeping an eye out for anything....out of the ordinary....well, as out of the ordinary as you can get in this land.
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I don't care who they are, if they show even a bit of weakness, just kill them all.

Dwarmin

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3715 on: November 16, 2011, 04:02:57 pm »

@Grimmjow: The Group SPLIT, that's why we cannot auto you.  :P

Just say you go right, heh.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Zako

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3716 on: November 16, 2011, 08:35:55 pm »

Which way are you going dude, left with your new buddies, or right with your older ones?
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Grimmjow6th

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3717 on: November 16, 2011, 11:01:31 pm »

lets stick with my old buddies.
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I don't care who they are, if they show even a bit of weakness, just kill them all.

SeriousConcentrate

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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3718 on: November 16, 2011, 11:10:10 pm »

Aight. Turn may be up tomorrow; I have to turn in early tonight 'cause I gotta be up before seven to pick up a car. @_@
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Powder Miner

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  • this avatar is years irrelevant again oh god oh f-
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Re: CvRTD: Turn 140 (Imps on Ice; Lucky Arrows)
« Reply #3719 on: November 17, 2011, 07:31:57 pm »

Ooh Waitlistception me! Please! Please!

Even though I've never played the game >.>
« Last Edit: November 17, 2011, 07:41:23 pm by Powder Miner »
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