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Author Topic: CvRTD: End Of The Line  (Read 199426 times)

Dwarmin

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #360 on: March 15, 2011, 10:15:27 am »

"Let's finish crossing the bridge first, then we can break bread...there's more of these creatures about, you can be assured."

Finish crossing the bridge with the rest
Friar Greenmoore forgoes rest for practicing his incantations (Exp gain?)


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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Darvi

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #361 on: March 15, 2011, 10:46:31 am »

Oh hey I'm still alive. Nice.
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Draignean

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #362 on: March 15, 2011, 05:21:50 pm »

"As I said, exciting lives..."


Help Wymar if he needs it, rest a while with group. Play the flute.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Zako

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #363 on: March 15, 2011, 07:12:18 pm »

Yeah, this is why you need a doctor. :P
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Krath

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #364 on: March 15, 2011, 08:02:58 pm »

Cross the bridge and rest with the others while cleaning all the blood off my weapon.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Talarion

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #365 on: March 15, 2011, 11:27:57 pm »

Cross the bridge and stand guard while the others rest.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

Ze Spy

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #366 on: March 15, 2011, 11:46:59 pm »

Cross the bridge, Stay up, don't rest
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Dwarmin

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #367 on: March 16, 2011, 11:15:02 am »

Hmm, Darvi didn't post an action, but let us assume he will rest...
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Darvi

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #368 on: March 16, 2011, 12:36:25 pm »

I didn't? Oh. Yah. Get better, and heal all my up.
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SeriousConcentrate

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #369 on: March 16, 2011, 05:16:42 pm »

Sorry for the delay, but, y'know. College. I'm going to have to dedicate the weekend to my algebra homework so turns may be slow/nonexistent then, just depends. Anyway, Turn 27!

GENERAL

After a moment to catch their breath, the party reaches the general consensus they would be better off reaching the other side before they stop for a rest. Bruised and beaten - some more than others - they head onwards. (Monster Alert Roll: 4) It appears that if any merman remain, they want no part of the travelers after the previous battle, and they reach the other side without further incident. Wary of pausing on the edge of a forest and being caught between mermen in the night and unknown monsters in the woods, they press on. (Party Luck Roll: 6) After a few twists and turns, the seven encounter an old, broken-down inn. Though it is in severe disrepair, it could be fortified for the night.

--

Giving everyone a chance to do something (search the environs, fortify, hunt for food, etc.), next turn I post there'll be a time-skip to the next day.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #370 on: March 16, 2011, 05:20:29 pm »

Search for supplies.
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Dwarmin

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Re: Roll to Castlevania: Turn 26 [In which Pierre retaliates]
« Reply #371 on: March 16, 2011, 05:24:14 pm »

Friar Greenmoore fortifies the building against threats both supernatural and mundane...

"Watch carefully, as I draw this..." the Friar says, scribing a strange rune on the ground. "On this..." he finishes, drawing a different rune on top. This is not as good as a set of nailed boards on the window, but it helps...
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Draignean

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The Spirit Falcon and Mordekai will hunt some food down for the group.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Zako

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This would be an excellent time for my character to run in by the way. He could be running from the dark, looking for shelter, or he could be running from something.

Just saying. :P
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SeriousConcentrate

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I'm considering doing it and having a party split of four and four. :P I don't really want to force y'all to do anything, though; for the most part I'm just here to guide the storyline along and roll.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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