Tal, if you die, get back in the game, and roll four 8s on a single turn a third time, I'll eat my frickin' keyboard. :3
Kill whatever part of the horde that is attacking zathyran (with axe)
Use my "fuck you"-combo (aka double-crit cast).
Stab! STAB! STAAAAAAAAAAAAAB!
Holy Word on the zombie horde
Heal Zathyran and defend him!
Losing most of her composure, Claire began ripping into the zombies at a somewhat more frantic pace, using both sword and pistol to dispose of them as quickly as possible. She wasn't used to her and her companions being mauled so badly, so quickly, and especially not by a pack of the shambling dead.
Cover Zathryan and begin turning any and all zombies into fine pieces of chopped meat. [Invuln]
Attempt to free self, and/or fire triple lightning at Zombie Horde.
TAAAAAANNNKKKS! (Greenmoore, Zathyran x2, Malleus x2)
Daniel worked quickly to save Zathyran. Charging at full speed, he tackled the mage from the side with enough force to rip him away from the zombies. The doctor rolled to his feet and pulled Zathyran up after him, then set to work bandaging his wounds. (6+4+20%=12 HP healed) Zathyran was going to feel the effects of the bite for some time yet, but the doctor managed to stop the worst of the bleeding and get it patched up well enough for quick work that he could use his arm normally. While he was doing that, both Malleus and Frenz moved to cover the pair. (7+3 vs 6-2; 5+3 Massive Success, 2d6x2; 16 damage. Frenz covers Zathyran, activates invulnerability, attacks with sword: 1+3 vs 4-2; 8+2 Critical Success, 2d8x2+50%; 36 damage) Their heavy edged weapons hewed through the crowd of zombies, sending limbs and bodies flying in all directions. Between the two of them, they kept the doctor and his patient well clear of any danger.
Wymar, meanwhile, stood and cracked his knuckles. It was time to get serious. (-4 MP. 7+2 vs 5-2; Auto-Massive, 2d8x2+25%; 25 damage. 5+2 vs 8-2; Auto-Massive, 2d8x2+25%; 15 damage. Total of 40 damage.) Aiming his hands at the thickest part of the horde, he unleashed a massive beam of light from each hand that cleared a path so effectively nothing was left but ashes in the wind. Greenmoore followed up his holy attack with another, a power received only by the most worthy of priests. (2d6x2; 18 damage) Hearing a word not perceivable by human ears, several zombies moaned loudly and clamped their dessicated hands to their heads... which then exploded in a brief shower of gore.
Pierre stabbed the closest zombie. (4+2 vs 4-2; 3+2 Minor Success, 1d4 damage; 3 damage) His piercing weapon wasn't really as effective as a slashing or even a blunt weapon on these enemies, but his skillful attacks impaled three zombies through the forehead, destroying their brains and dropping them in their tracks. Claire, meanwhile, was disposing of all subtlety! (Pistol: -1 MP. 6 vs 6-2; Minor Success, 1d4 damage; 3 damage. Cutlass: 7 vs 8-2; 7+2 Critical Success, 2d6x2+25%; 30 damage, 15 back. 33 total) Her pistol shot was only as effective as Pierre's rapier, but her cutlass, her first and best find as a pirate, was as trustworthy as ever. The wounds the zombies had inflicted repaired themselves, the demonic weapon leeching away the life force animating the undead as it tore them apart.
Injured and angry, Zathyran unleashed as much lightning as he could muster on the zombies! (-6 MP. 2+2 vs 3-2; 4+2 Minor Success, 1d8+1d8; 8 damage. 8+2 vs 8-2; 5+2 Major Success, 2d8+1d8; 15 damage. 8+2 vs 8-2; 8+2 Critical Success, 2d8x2+50% + 1d8x2+50%; 30+15 = 45 damage. 68 damage.) There were too many zombies for the lightning to arc between them all, but several were hit; the closer ones burnt to ashes, the ones at a medium distance collapsed and melted slightly; the ones furthest away yet still affect were merely overloaded and collapsed into heaps.
That still left several closing in on the group. (G: 4+1 vs 3+1; 7+1 Massive Success, 2d6x2; 14 damage. Frenz is invincible, soaks both attacks meant for Zathyran) Greenmoore paid the price for not watch his back closely enough as one wrapped its arms around his shoulders and started gnawing on his neck! Most of the remaining zombies went for the badly wounded hunter-mage, but Frenz was at his side, forcing them back with his shield.
Malleus Raulat: 40/40 HP - 13/15 MP
Wymar Sane: 10/15 HP - 22/30 MP
Pierre Dé Grasse: 36/40 HP - 9/10 MP
Friar Greenmoore: 6/20 HP - 25/30 MP
Daniel King: 22/25 HP - 20/20 MP
Claire Rosara: 32/35 HP - 13/15 MP
Frenz Grende: 40/45 HP - 5/5 MP
Zathyran Firsankh: 14/25 HP - 14/25 MP
Zombie Horde: 254 damage inflicted so far. As a result, two attacks lost, attack bonus is now +1, damage bonus is now +1.
Greenmoore's Hearts: 1/5
Daniel's Medkit: 3/3
Greenmoore's mace deals Fire damage until Turn 118.
Malleus is Blessed with +1 to Attack, Damage, and Defense until Turn 120, and deals Holy damage until Turn 118.
Zathyran has a skill-up for fifteen 8s, and I'll put Jakob on the waitlist's waitlist. ^^
Edit: Just realized Malleus's status says 'until turn 115' when it's supposed to say 'until turn 120.' Fix'd. ^^;