WOLVERINESUse GM hax powers to find out where the winch is located
Friar Greenmoore keeps one eye on the sky...
Daniel searches for a way to open that door. He also heals Frenz.
Use all of my powers to guess the correct lever!
(Healing: 4+1 Class+2Kit+2Cooperative skill = 9 HP returned to Frenz) Daniel broke open his kit and used the herbs and materials within to patch up Frenz's wounds. Afterwards, he, Wymar, and the nobleman looked about for the winch that would open the door while Greenmoore kept an apprehensive eye on the gate that led to the goblin village, specifically watching the top of it. (Daniel is being Cooperative, so Frenz and Wymar get +2 to their rolls: 8+2, 8+2. ...Righty-o.) With the good doctor's help they found the winch within seconds despite it being disguised inside a false boulder, and they put their backs into turning it. The gates began to open...
...and revealed a huge suit of armor, a tower shield on its back and a massive greatsword before it, its hands resting on the pommel and the tip buried in the ground. There was a creak of protesting metal as it moved, taking up the sword with one hand and the shield with the other. It stepped forward and swung the blade, shattering the doors and collapsing them into rubble. There was no climbing over the debris without defeating the enemy first...
NIGHTCRAWLERSTake the nearest path and and keep an eye out for the mystery attacker.
Take the nearest path and and keep an eye out for the mystery attacker.
Use shadow magic to blur the party, make whatever is hunting us work for it.
Warily creep along, listening intently for anything. Shut eyes now and then if necessary for focus.
(-2 MP. 8. Uh... I think my dice program is broken, but OK.) Malakai called upon the shadows to cloak their forms, and he and his allies faded out partially from the world. They could still be seen, but were translucent. (Think a 50% chameleon spell in Oblivion. For practical effects, it'll work as a... -3 damage soak for the first... 3 rounds of combat.) They continued forward, as quietly but as quickly as possible while still keeping an eye out for traps. There was another heavy booming step nearby, followed by a quiet sound of steel against stone... then silence.
The party crept along the passages, nothing but silence following them... and the eerie feeling they were being watched. A loud crashing sound suddenly reverberated throughout the caves; with all the echoes, it was impossible to pinpoint the source of the sound. After a minute or two, they continued, turning corners as much as possible, keeping moving to stay ahead of whatever was surely hunting them. Eventually they stopped in a large cavern to look around. Pillars of rock extended from the ground to the ceiling; stalactites hung from the roof and small stalagmites protruded from the floor...
When suddenly, they saw him as they rounded a pillar! The guardian Jonas warned them of, his face recognizable in the light from Claire's lantern. "It feels like a lifetime ago when I last saw you... I see you had no trouble replacing me. I truly am sorry, Malleus, Pierre, Malakai... but today is the day you die." Marcus stood tall, his once noble visage wrecked with a long stitch covering his entire face, running the course of his scar; his long, black hair, now matted with grime and dirt, hung over his face, giving it a slight shadow. He drew his sword and took a heavy running step forward...
WOLVERINES
Wymar Sane: 15/15 HP - 12/30 MP
Friar Greenmoore: 15/15 HP - 25/30 MP
Daniel King: 23/25 HP - 20/20 MP
Frenz Grende: 33/45 HP - 5/5 MP - Riding the boar
Giant Boar: 50/50 HP
Great Armor: 120/120 HP - 12/12 MP
NIGHTCRAWLERS: -3 damage taken for 3 more rounds
Malleus Raulat: 37/40 HP - 1/5 MP
Pierre Dé Grasse: 29/40 HP - 4/5 MP
Malakai Ritt: 7/10 HP - 14/30 MP
Claire Rosara: 27/30 HP - 8/10 MP
Marcus Raust: 90/90 HP - 26/30 MP