MARCUS RAUST
(-Minor Success Not Shown-) You look around for a place to fight, but your eyes are drawn by the sight of Elizabeth Saddler. She's returning towards town, and she's being followed - you can't see by what, but you feel the presence. You immediately move to follow as well, and watch as she does... something... to the eastern gate guard. You're too far away to know what it is for sure, but you think she drugged him. She opens the gate and heads inside, and you enter after a few moments to look around for the beast.
When you catch up to her, she's got the leader of the watchmen with her and is leading Micheal to the town square. In the shadows near her house, you can see eyes glowing in the darkness.
NAZARA
You patrol the town, looking for suspicious people. It doesn't take long before you notice Elizabeth Saddler and Micheal Ward heading to the town square. (-Major Success not shown-) A stray bit of moonlight pierces the clouds and illuminates her brightly. In her left hand is a small stone tablet, and you're sure you know what's on it.
MALLEUS RAULAT
You wait for the abomination. You're sure you can sense it nearby. (Observation Roll: 4) It's right behind you! No, wait. That's just a stray dog. You calm down and return to keeping an eye out.
WYMAR SANE
You get out your spellbook and refresh yourself on its contents. You'll be ready for the beast when it appears.
PIERRE Dé GRASSI
(Stealth Roll: 5+1 Sleep Bonus; bonus lasts one more action.) You find a good spot to ambush an enemy from, and crouch in the shadows, rapier drawn. A battle's coming, and you're not going to be caught off-guard.
FRIAR GREENMOORE
Along with Wymar, you look through your spellbook and memorize the passages within. The werewolf is going to be purified in fire before this night is through.
GENERAL & NPCs
Elizabeth leads Micheal to the center of the square. He seems drugged - or maybe entranced is a better word. Elizabeth holds up the stone in her left hand, as if showing the glyph to the castle in the distance. A heavy chuffing sort of sound is heard as a massive werewolf steps out of the shadows near the Saddler household and begins stalking towards the square, intent on watchman Ward. It stops near Elizabeth, and she smiles at it and scratches it behind the ears before stepping back.
Marcus is at the eastern gate. Nazara is by the inn. Malleus and Pierre are hiding in the town square. Wymar and Greenmoore are in the town square, close to the inn. Elizabeth, Micheal, and the werewolf are in the town square - they haven't seen Wymar and Greenmoore yet. It is exactly midnight.