He can stop and search the area. :3 However, since you asked... Running tha tizzurn.
WOLVERINES(MAR: 8. :\ Hmm, how to handle this... I'm in a good mood right now, everyone gets the eight. That means good news for Zako.) Friar Greenmoore gets his book out while Daniel takes his left side, looking out for traps. To the friar's right is Frenz, and Wymar is taking point. They advance forward cautiously and their manner serves them well, for they completely escape notice.
...But the goblins don't escape their notice! They creep up on a band of six goblins. Will they ambush them, or try to sneak past?
NIGHTCRAWLERS(INITIATIVE)MALLEUS RAULAT(5 vs 4; -1 MP, Minor Success 1d6; 6 and kill) Drawing your new gun, you sight down it at the spider that's just a little too far away to slog over and axe. The spider turns to you, giving you a perfect shot. The bullet takes it in the eye, spraying ichor everywhere. and you shoulder your rifle with the satisfaction of a job well done.
EVERYONE ELSEMalakai's summon vanishes. (4, so HP returned; 4 HP healed) While the mage gets his breath back, Pierre stabs the corpse 'to make sure' while Claire swims across the lake to investigate the alcove. (CSR: 5) There isn't much loot in the alcove. A few old skeletons, mildewed from the damp, the clothes mostly rotted off. Claire isn't squeamish, though, and a search of what remains of their pockets and the surrounding area produces a few gold coins. (Claire gets: Bag of Gold!) The three get back to shore with Malakai and ponder their next move while the GM debates making inappropriate jokes pertaining to how dry a certain party member is. :3
WOLVERINES
Wymar Sane: 15/15 HP - 28/30 MP
Friar Greenmoore: 15/15 HP - 28/30 MP
Daniel King: 25/25 HP - 20/20 MP
Frenz Grende: 45/45 HP - 5/5 MP
NIGHTCRAWLERS
Malleus Raulat: 40/40 HP - 4/5 MP
Pierre Dé Grasse: 40/40 HP - 4/5 MP
Malakai Ritt: 7/10 HP - 22/30 MP
Claire Rosara: 25/30 HP - 8/10 MP
0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
And as I said earlier, Zako has an evo to spend.
Studious Physician: Daniel's studies in herbology allow him to cure minor physical ailments. (Daniel's Kit now cures Poison and Curse!)
Fighting Physician: Daniel's studies in anatomy allow him to better place his attacks on living opponents. (Daniel's attack die increases by 1 rank -ie d4 to d6, d6 to d8- when using a piercing weapon against non-undead enemies!)
Exact Physician: Daniel's studies in physiology allow him to target joints and nerves with brutal efficiency. (Daniel can call shots to the arms or legs. Called shots inflict 1/2 damage but alter the target's attack and damage/defense {depending on whether the arms or legs were targeted} by -2 for 1d4 rounds!)
QUICK REMINDER: Grimmjow6th and Draignean have a skill-up.