Kinda new to modding here, sorry for the intrusion.
Made a small mod that puts steel and 6 pitchblende boulders in a smelter together. I'd imagine it to be a bit heavier than steel (or silver? I forgot.) but losing it's edge, so it's good for hammers.
[INORGANIC:STEEL_URANIUM]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:uranium steel]
[STATE_NAME_ADJ:LIQUID:molten uranium steel]
[STATE_NAME_ADJ:GAS:boiling uranium steel]
[DISPLAY_COLOR:0:7:1]
[MATERIAL_VALUE:50]
[SPEC_HEAT:500]
[MELTING_POINT:12718]
[BOILING_POINT:14968]
[ITEMS_WEAPON]
[SOLID_DENSITY:16730]
[LIQUID_DENSITY:15420]
[MOLAR_MASS:160000]
[IMPACT_YIELD:1034000]
[IMPACT_FRACTURE:1379000]
[IMPACT_STRAIN_AT_YIELD:675]
[COMPRESSIVE_YIELD:1034000]
[COMPRESSIVE_FRACTURE:1379000]
[COMPRESSIVE_STRAIN_AT_YIELD:675]
[TENSILE_YIELD:1034000]
[TENSILE_FRACTURE:1379000]
[TENSILE_STRAIN_AT_YIELD:260]
[TORSION_YIELD:1034000]
[TORSION_FRACTURE:1379000]
[TORSION_STRAIN_AT_YIELD:500]
[SHEAR_YIELD:1034000]
[SHEAR_FRACTURE:1379000]
[SHEAR_STRAIN_AT_YIELD:500]
[BENDING_YIELD:1034000]
[BENDING_FRACTURE:1379000]
[BENDING_STRAIN_AT_YIELD:260]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
Now for a question: How do I mod weapons so that they have some kind of effect on-hit with the enemy?
And, what other metals can be alloyed into one another?