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Author Topic: Stargate: A forum strategy game  (Read 8490 times)

ShadowZane

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Stargate: A forum strategy game
« on: February 20, 2011, 06:52:05 am »

You were called into a meeting with Colonel Duncan, it appears something is going on you should know about, you needed to sign a contract that you will not give away any information giving inside...it is the first meeting of a new team, after that known as the leaders of the stargate project.

Foreword:
So yes, this will be abit of complicated and if you dont understand something feel free to ask. I want to keep it as open as possible, you can research anything you like, make any missions you want as I think it lets alot of space for creativity.


Turn struture:
Each player can perform various actions a turn, this includes:
Sending out/Forming squads
Requesting units/more funds
Researching
Buying new equipment

Units:
Units are splitted into 3 types: Soldiers, Scientists and Others
All of them have different stats showing what they can do, there are however crossovers possible which means there can be a scientist with limited combat skill, this is counted as a proffesion, all proffesions will be listed as they appear, units gain proffesions with training or just by performing actions. So if you send said scientist on missions with soldiers hell be very likely to gain a proffesion in this area.
Stats are increased by training or performing tasks/missions.

The stats for the 3 types are:
Soldiers: Combat Efficiency, Stealth, Observation, Social
Scientists: Knowledge, Intelligence, Research
Others: Various

Stat examples:
Combat Efficiency: How good the unit can fight/defend himself against others
Stealth: How well a unit can stay undetected
Observation: How well a unit can observe and gain information.
Social: How good the unit can make contacts to other races/species/nations

Knowledge: The skill of unerstanding alien/unknown technology
Intelligence: The skill of inventing new stuff/ combining old with new.
Research: Gaining information about other nations.
Medic: Self explanatory, isnt it?

Unit examples:
Name:             Rank:                Type:        CE        ST      OB       SO     KN         IN       RE    ME          Profession:             Equipment:
Jack Woods     Private               Soldier         2         2        3          1      0             0        0     1           None                  P90
Sarah Ashasi   Scientist             Scientist      0          0        1         2      2             2        3      0          None                  None
Paul Miller       Base-Operator     Other          0           0        1         1      1            3         1      1         Base-Operator      None

If you want to create squads you can do this by posting it (Example: Create a squad named xx with unit xx, it will be a scouting squad so it would be good if others send some scout units in!, Player2 can then post: I send my unit xx to squad xx ).

Technologies:
You can start researching any technology you would like to have, I will only post the really basic ones (Spaceships, Advanced stargates or something the like).

Missions:
Basically you can perform any missions you like, if you scout planets you can gain information of the and possible find new useful stuff, a list of types would be:
Observate race(s) at planet xx
Research unknown technology retrieved from planet xx
Assist race xx with their fight against yy at planet zz

Items:
I will note down any kind of items, if it is weapons, unknown alien technology or anything the like. (You can equip available weapons to soldiers if you for example type: I equip soldier xx with a yy from the storage.) All players together have funs, out of those you can buy new equipment or request other stuff, the price list is only actual for usual stuff, if you want anything special (Vehicles or the like) you can request it it and ill tell you the price for it. In general anyone can buy anything they want but youll need teamplay.


Character sheet ("Heros")
Spoiler (click to show/hide)

Character example:
Spoiler (click to show/hide)

Proffesions:
Spoiler (click to show/hide)


Star map as of now:
Spoiler (click to show/hide)
Blue = Occupied by humans
White = Unexplored
Black = Stargate connections
Yellow = Outpost (Human)
Lightblue = Occupied by allies
Red = Enemy

Planets:
U1: a rather big planet which would be easily colonizable, our scanners detected earth-like atmosphere.
U2: A hot, mostly desert planet.
U3: A heavily forested, very small planet.
U4: Unknown.


Could be that I missed something...just so much, if I seem to have forgot something important then please say it but now: POST YOURE CHARACTER SHEEEEETTTSSS! :P
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Dwarmin

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Re: Stargate: A forum strategy game
« Reply #1 on: February 20, 2011, 07:01:09 am »

Name: Sally White
Race/Gender: Human/Female
Rank: Scientist (Civilian)
Stats: (Can spend 10 points)
CE        ST      OB       SO     KN         IN       RE    ME
0           0        0         2       4           4        0      0
Spoiler (click to show/hide)


Profession: 
*new, pending approval by GM!* Energy Scientist (Gains a bonus when dealing with strange energy sources in the field or in the lab, and can increase the power output of nearly any machine she understands.)

Bio:
Spoiler (click to show/hide)

Character: Cheerful, Inquisitive, Goal Driven

Reason for being called to the stargate project: Officially "enlisted" when she was caught trespassing on a top secret goverment sight no one was supposed to know about. Joined of her own free will.

Important sentence:
"Now, this little red box- the one with the swirilies-is either a childrens toy, or a base matter disintegrator. The fun part is finding out!"
« Last Edit: February 20, 2011, 07:35:14 am by Dwarmin »
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Taricus

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Re: Stargate: A forum strategy game
« Reply #2 on: February 20, 2011, 07:02:55 am »

Name: William Soyver
Rank: 2nd Lieutenant
Stats:
Code: [Select]
CE ST OB SO KN IN RE ME
 4  1  2  0  1  1  1  0
Profession: EOD.
Bio: An expert demolitions engineer, Will was taken from the ranks of the SASR.
Character: Humorous, Intelligent, Australian
Reason for being called to the stargate project: Demolitions, marksmanship.
Important sentence: Oi, those yanks better not be starting another war.
« Last Edit: February 20, 2011, 07:10:15 am by Taricus »
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lemon10

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Re: Stargate: A forum strategy game
« Reply #3 on: February 20, 2011, 07:08:27 am »

Spot reserved. Far too tired to think up a good charachter right now (i really should have been asleep long ago), when i get up ill post one in.
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Ahra

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Re: Stargate: A forum strategy game
« Reply #4 on: February 20, 2011, 07:14:27 am »

Name: kane handerson
Rank: field scientist
Type: Scientist/Medic
Stats: CE        ST      OB       SO     KN         IN       RE    ME
          0          3         0         0       2          2        1      2
Proffesion: Hybriding (combining tech)
Bio: He was a person with a promising future but could not find any other job than in the military where he was drafted to the stargate project for her technological understanding ,emotional coldness and  stealth.
Character: sardonic, cold, calculating .
Important sentence: Do you know what that does, not? then give it to me idiot.
« Last Edit: February 20, 2011, 07:36:08 am by Ahra »
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Jack_Bread

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Re: Stargate: A forum strategy game
« Reply #5 on: February 20, 2011, 07:33:41 am »

I'll reserve while I write up a character sheet.
EDIT:
Name: Jack "2d" McFadden
Rank: Sergeant
Stats:
CE ST OB SO KN IN RE ME
 2  4  3  0  0  1  0  0

Profession: Scout
(Optional)
Bio: He was a hunter who hunted by traditional means. He saw most of what Earth has to offer, so he enlisted to explore some more planets.
Character: Silent, Curious, Adventurous
Reason for being called to the stargate project: Incredible stealth and good eyesight
Important sentence: "Quiet down... I don't want to be seen..."
« Last Edit: February 20, 2011, 07:47:59 am by Jack_Bread »
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Neyvn

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Re: Stargate: A forum strategy game
« Reply #6 on: February 20, 2011, 07:47:38 am »

I am falling asleep at my keyboard. Can I save a spot and write one up when I wake up???
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ShadowZane

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Re: Stargate: A forum strategy game
« Reply #7 on: February 20, 2011, 08:03:46 am »

No need for a reserve anyway, aslong as we dont go over more than 10 people I should be able to handle it^^
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adwarf

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Re: Stargate: A forum strategy game
« Reply #8 on: February 20, 2011, 08:49:20 am »

Name: Jamie
Rank: Private
Stats:CE OB SO ST KN IN RE ME
         4   3    3  0   0   0  0   0
Proffesion: Soldier
Bio: When he was five both his parents died, and he had to move in with his grandpa. His grandpa was an old army vet and got him intrested in the army. He just recently finished training.
Reason for being called to the stargate project: They needed more good soldiers.
Character: Defensive, Protective, and easily angered
Important Sentence: " Stay down damnit !! "

Is that good ?
« Last Edit: February 20, 2011, 09:14:08 am by adwarf »
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ShadowZane

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Re: Stargate: A forum strategy game
« Reply #9 on: February 20, 2011, 09:04:15 am »

No its not....ARAGON...take a serious name, then list all stats, not just the ones you take and ABIT of background would be nice.
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adwarf

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Re: Stargate: A forum strategy game
« Reply #10 on: February 20, 2011, 09:07:23 am »

No its not....ARAGON...take a serious name, then list all stats, not just the ones you take and ABIT of background would be nice.

What Aragon ?
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Dwarmin

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Re: Stargate: A forum strategy game
« Reply #11 on: February 20, 2011, 09:09:38 am »

No its not....ARAGON...take a serious name, then list all stats, not just the ones you take and ABIT of background would be nice.

Lol That's Adwarf for you.
At least he chose to be cannon fodder this time!
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adwarf

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Re: Stargate: A forum strategy game
« Reply #12 on: February 20, 2011, 09:15:03 am »

Yep I like being different ( and do very little ) , but o well. I fixed my profile.
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ShadowZane

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Re: Stargate: A forum strategy game
« Reply #13 on: February 20, 2011, 09:19:34 am »

Alright, all character sheets accepted, posting base info/items and stuff in 1 hour
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adwarf

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Re: Stargate: A forum strategy game
« Reply #14 on: February 20, 2011, 09:31:00 am »

Yes, I passed
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