Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Demigod variation?  (Read 1038 times)

stolide

  • Bay Watcher
    • View Profile
Demigod variation?
« on: February 20, 2011, 12:04:13 am »

Will this do what I think it will? (Create random demigod like beings when a new world is generated)

Code: [Select]
[CREATURE_VARIATION:DEMIGOD]
[CV_REMOVE_TAG:NAME]
[CV_REMOVE_TAG:GENERAL_CHILD_NAME]
[CV_REMOVE_TAG:GENERAL_BABY_NAME]
[CV_REMOVE_TAG:CASTE_NAME]
[CV_REMOVE_TAG:CHILDNAME]
[CV_REMOVE_TAG:BABYNAME]
[CV_REMOVE_TAG:SMALL_REMAINS]
[CV_REMOVE_TAG:DESCRIPTION]
[CV_REMOVE_TAG:CREATURE_TILE]
[CV_REMOVE_TAG:PETVALUE]
[CV_REMOVE_TAG:PENETRATEPOWER]
[CV_REMOVE_TAG:VERMIN_EATER]
[CV_REMOVE_TAG:VERMIN_HATEABLE]
[CV_REMOVE_TAG:VERMIN_GROUNDER]
[CV_REMOVE_TAG:VERMIN_FISH]
[CV_REMOVE_TAG:VERMIN_SOIL]
[CV_REMOVE_TAG:VERMIN_SOIL_COLONY]
[CV_REMOVE_TAG:VERMIN_ROTTER]
[CV_REMOVE_TAG:VERMIN_NOTRAP]
[CV_REMOVE_TAG:FISHITEM]
[CV_REMOVE_TAG:IMMOBILE_LAND]
[CV_REMOVE_TAG:TRIGGERABLE_GROUP]
[CV_REMOVE_TAG:PET]
[CV_REMOVE_TAG:NOT_BUTCHERABLE]
[CV_REMOVE_TAG:PREFSTRING]
[CV_REMOVE_TAG:SPEED]
[CV_REMOVE_TAG:SWIM_SPEED]
[CV_REMOVE_TAG:MUNDANE]
[CV_NEW_TAG:LARGE_ROAMING]
[CV_NEW_TAG:SELECT_CASTE:ALL]
[CV_NEW_TAG:CHANGE_BODY_SIZE_PERC:500]
[CV_NEW_TAG:NOFEAR]
[CV_NEW_TAG:NOPAIN]
[CV_NEW_TAG:CAN_SPEAK]
[CV_NEW_TAG:POWER]
[CV_NEW_TAG:TRAPAVOID]
Logged
Under the somber sleep of stones, a star is snuffed by a candle.

As Urist McKant Said, "I must act according to the maxim such that I can will that maxim to destroy everything beloved to me at the flip of a lever."

3

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #1 on: February 20, 2011, 12:06:04 am »

No, it won't do anything on its own. A creature variation is just a template, much like a body detail plan.
Logged

stolide

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #2 on: February 20, 2011, 12:07:30 am »

So how do I get it to be applied to things? Do I actually have to put some reference to the variation in a new creature I make?

EDIT: And is there a way to do what I was initially thinking?
Logged
Under the somber sleep of stones, a star is snuffed by a candle.

As Urist McKant Said, "I must act according to the maxim such that I can will that maxim to destroy everything beloved to me at the flip of a lever."

3

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #3 on: February 20, 2011, 12:10:33 am »

Do I actually have to put some reference to the variation in a new creature I make?

Yes, that, exactly as is done with the animal men.

EDIT: And is there a way to do what I was initially thinking?

Not besides making (a) new caste(s) individually for each and every creature you want this to occur for, no.
Logged

stolide

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #4 on: February 20, 2011, 12:15:05 am »

Do I actually have to put some reference to the variation in a new creature I make?

Yes, that, exactly as is done with the animal men.

EDIT: And is there a way to do what I was initially thinking?

Not besides making (a) new caste(s) individually for each and every creature you want this to occur for, no.

So if I understand correctly, I could make a caste with a very low frequency that has these modifiers. And if I were to do this, then, of the modded creatures, I would occasionally get a demigod like being that could be worshiped?
Logged
Under the somber sleep of stones, a star is snuffed by a candle.

As Urist McKant Said, "I must act according to the maxim such that I can will that maxim to destroy everything beloved to me at the flip of a lever."

3

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #5 on: February 20, 2011, 12:20:19 am »

POWER doesn't do a great deal in the current version. At most, it might cause the individual to be worshipped if it's already a historical figure (but won't make the creature one by itself, it'll have to kill enough things). But otherwise, yeah.

If you do decide to go about doing this, you may as well assign each creature some appropriate spheres in the process, just so they show up properly in legends mode.
Logged

stolide

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #6 on: February 20, 2011, 12:40:26 am »

Ok, I was just thinking about the power tag and about how to put it to an interesting use.

Is there a way to make so that people only ever worship actual creatures rather than the "gods" who only exist as a couple sentences in a text document somewhere?
Logged
Under the somber sleep of stones, a star is snuffed by a candle.

As Urist McKant Said, "I must act according to the maxim such that I can will that maxim to destroy everything beloved to me at the flip of a lever."

3

  • Bay Watcher
    • View Profile
Re: Demigod variation?
« Reply #7 on: February 20, 2011, 12:43:18 am »

Not consistently. That's obviously what the POWER tag's supposed to be doing, but it only forced the status prior to .31.
Logged