Anyone interested in an Alpha Centauri game over TCP IP, here's the setup.
Setup:SMACX Version 2.0 with unofficial patch.
http://www.weplayciv.com/forums/showthread.php?1873-From-installation-to-tcp-ip-games-SMAC%28X%29-Hamachi-and-youGAME RULES:
1 A player is not permitted to establish contact with another player prior to having met them in-game.
2 A player may not use build queue manipulation or other loopholes to hurry production at a cost that would be lower than directly hurrying the item that one intends to build.
3 A player may not use build queue manipulation or other loopholes to build something you could not directly add to the build queue.
4 A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.
5 A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.
6 Stockpiling in build queue allowed when building units. (of course when building sp/facility too, but it's not needed to do anything to gain those bonuses too)
7 Upgrading crawlers before adding them to hurry secret project NOT allowed.
8 Reverse-engineering allowed.
9 Exchanging bases with AI forbidden.
10 Additional move after former build something and his flag is gray allowed.
This thread is also posted on the AC forums. If you have any questions about setting up, feel free to ask.
Waiting for full 7 player game. Original faction leaders on SMACX. Those who are willing and able to wait for the full 7, sign in.
Will be playing somewhere in the range of GMT 8pm-5am timezone. Will be playing on weekends. Exact times are negotiable.