Metal and stone walls. Neat.
I tested my unidentified wand on a naga. It turned out to be a wand of fire.
Whoo! Curare needles! Curare poisons and irresistibly slows down non-resistant enemies. These needles are overpowered. And I always use them.
Sadly, these needles are useless in the post-endgame (i.e. demonic branches).
Onward to Snake:4!
Back to green rock walls again. Don't be fooled by how easy this place looks. The last level of any branch is always much harder than the rest of the levels combined. I'd probably die if I tried to get the rune right now.
Hell yeah! Trog gave me a katana!
I found a wand shop. Let's see if they have anything we'd want.
I brought the wand of disintegration (13) and left.
I found another shop. This time there's a group of nagas blocking my way.
I switched to my artifact dagger and buckler for this fight. Why? Cause I want to try out the elec brand on a super fast weapon.
As you can see it's pretty effective.
I'm not interested in this artifact bow, so I only brought a couple of scrolls (identify and enchant armor).
Yet another shop! This is my lucky day.
I brought the elven robe.
Naga mages are a lot more dangerous than naga warriors, since they can cast spells. Kill them quickly.
In Crawl, poison resistance is basically poison immunity. The only thing that can poison resistant enemies is Poison Arrow. Naga mages and greater nagas can cast it, which is how I got poisoned. I heard that poison staves have a chance of bypassing poison resistance as well now. Only the undead have true immunity to poison.
Wow. How many shops are on this level? Anyway, this jerk teleported me away from here. Guardian serpents are kinda like nagas, except fast and armless. They're dangerous on Snake:5, because they can teleport you to some place very dangerous. Otherwise, guardian serpents aren't too hard to handle.
I landed between two black mambas. They're non-threats are this point.
While making my way back to the shop I encountered this guy.
Norris' bio:A relaxed peace-in-death cultist with a healthy tan and a soothing voice. He doesn't really care if it is you or him who dies - "both" would probably be the best option.
Norris can smite you, turn invisible, confuse you, paralyze you, eat your brain, and heal himself. He's a nasty unique to fight. Use extreme caution around this guy. I moved out of his LOS and switched to my dagger and buckler.Then, I buffed myself and shot him with a curare needle.
Result? I killed him without taking any damage.
I started victory dancing my sling skill, due to all the exp I got from killing Norris.
My sling skill increased by 5 levels.
After running past these guys (I'll kill them after I'm done shopping!
) I finally reached the shop.
There's nothing in here that I want to buy right now.
Oh lord. Is there a shop around every corner?! I don't even think I have inventory space for all this stuff!
I brought some scrolls and potions.
I started identifying some stuff outside the store. Mutations are semi-permanent changes to your body. They can be either good or bad. There are a lot more good mutations in Crawl than bad ones. However, some mutations are
really bad and can screw over your character.
That's it for the Snake Pit... for now. I'll return when dik-dik isn't so squishy.
I stopped by my stash to unload my stuff. I decided to organize my stash while I was at it. Right to left, top to bottom: Battle trophies, misc stuff, potions, artifacts, and scrolls. I think it looks better.
Next stop: Dungeon level 10!