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Author Topic: Fortress choked out with resources and goods.  (Read 3829 times)

Nopkar

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Fortress choked out with resources and goods.
« on: February 18, 2011, 09:47:26 pm »

So, I'm basically searching for a few pro-tips on this.

Scenario: 3 years into a very lucrative fortress. 60+ dwarves mill about your fortress, 20 or so are un-employed so to speak. to keep these dwarves working, I create multiple workshops to pump out hundreds of goods per season. When the caravan comes around, I can easily buy them out with my 30 or so bin's worth 2-3k in value. I'm swamped with ten's of thousands of stone and I've no feasible way of storing these goods due to a lack of wood. a 10x10 finished goods pile running 100 bin's = 100 logs...do this for every pile, that's hundreds of logs more than the map can support.


I can't bring myself to atom-smash all of these goods and the caravan's can't even carry everything I donate! I toss 3/4ths of my goods to them just for them stopping by! my military runs almost 30 strong...it just becomes too swollen...

any idea's?
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ext0l

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Re: Fortress choked out with resources and goods.
« Reply #1 on: February 18, 2011, 09:52:17 pm »

Build bins out of metal?
I usually have plenty of zinc.
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RedWick

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Re: Fortress choked out with resources and goods.
« Reply #2 on: February 18, 2011, 09:55:38 pm »

If you're wanting to get away from crafting goods, try this: Employ all the idlers as masons and have them turn all that loose rock into blocks. Then start building impressive outdoor structures with it all.  When I've done that sort of thing, been able to have fortresses of 180+ dwarves and no idlers.  What I do is that whenever any dwarf goes idle, I check to see if they have a core job that they need to do.  If they don't, then I turn on masonry and stone engraving if they're not already on.  If they are on and I have a lot of idle dwarves, I start laying out the next building or outdoor structure.
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Nopkar

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Re: Fortress choked out with resources and goods.
« Reply #3 on: February 18, 2011, 09:58:28 pm »

If you're wanting to get away from crafting goods, try this: Employ all the idlers as masons and have them turn all that loose rock into blocks. Then start building impressive outdoor structures with it all.  When I've done that sort of thing, been able to have fortresses of 180+ dwarves and no idlers.  What I do is that whenever any dwarf goes idle, I check to see if they have a core job that they need to do.  If they don't, then I turn on masonry and stone engraving if they're not already on.  If they are on and I have a lot of idle dwarves, I start laying out the next building or outdoor structure.

That might do the trick...then again it'll pretty much just me leveling out the entire map, level after level after level...might be fun lol. I literally have that much stone to work with.


Build bins out of metal?
I usually have plenty of zinc.

Metal-crafter's shop right? I'd rather be able to make bin's outta stone, just for the purpose of utility. but then again i've got so much silver on the map that it's kinda stupid.
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malroth

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Re: Fortress choked out with resources and goods.
« Reply #4 on: February 18, 2011, 10:02:41 pm »

Dwarf fortress... The only place where it is a viable economic alternative to use silver for bulk storage of random trinkets.
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Girlinhat

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Re: Fortress choked out with resources and goods.
« Reply #5 on: February 18, 2011, 10:09:00 pm »

This is how megaprojects are born.  Really, you get a player with no threats and an abundance of idle workers and stones.  Ten years later there's a castle on his lawn with the only purpose of housing his royal chickens.

You have the labor, you have the materials, and you have a wealth of ideas to search on.  The Egyptians didn't even have that much!

xeivous

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Re: Fortress choked out with resources and goods.
« Reply #6 on: February 18, 2011, 10:26:15 pm »

This is how megaprojects are born.  Really, you get a player with no threats and an abundance of idle workers and stones.  Ten years later there's a castle on his lawn with the only purpose of housing his royal chickens.

You have the labor, you have the materials, and you have a wealth of ideas to search on.  The Egyptians didn't even have that much!
don't forget the pointless catapult battery that does nothing but fire at small animals.
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Nopkar

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Re: Fortress choked out with resources and goods.
« Reply #7 on: February 18, 2011, 10:40:59 pm »

Gratuitous projects that take up stupid amounts of space just don't appeal to me...I don't know...I might just fortify everything, I don't know. bleh, I just hate the construction system for walls, floors and fortifications...dang it I just wanna draw a line 300 squares long!!!! :-/
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The Scout

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Re: Fortress choked out with resources and goods.
« Reply #8 on: February 18, 2011, 10:43:47 pm »

You have metal? I hate you. All I have is wild turkeys killing my hens to take their nest box, and rocks.
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Nopkar

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Re: Fortress choked out with resources and goods.
« Reply #9 on: February 18, 2011, 10:45:57 pm »

Silver and Cobalt...so much silver that I could furnish my entire Dining hall and build most of an outside bulwark with it...too much silver, maybe a dozen or so nodes of Cobalt...but other than that I'm iron-less...and surprisingly the area is devoid of flux...
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Lamphare

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Re: Fortress choked out with resources and goods.
« Reply #10 on: February 18, 2011, 10:52:59 pm »

i'd just build stories of underground farms, pastures, as large as a couple thousands of tiles in total, supplying the whole fort while being able to export tons of prepared food to the surrounding region, and the very dwarf civilisation that founded it.
as a bonus, every year during the obsidian month, one prisoner, two masterful statues, three bins of dyed clothes/thread, five animals, ten wood logs, fifteen rock blocks, twenty-five barrels of booze and fifty chunks of food is dumped offered to Armok, into the great magma sea(as some dwarven theologists suggest Armok itself dwell in the very magma sea, while some others say Armok is the invisible hands directing the destiny of dwarves.)
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xeivous

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Re: Fortress choked out with resources and goods.
« Reply #11 on: February 18, 2011, 10:56:04 pm »

You have metal? I hate you. All I have is wild turkeys killing my hens to take their nest box, and rocks.
Do you have the materials for a catapult?
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ral

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Re: Fortress choked out with resources and goods.
« Reply #12 on: February 18, 2011, 11:25:23 pm »

If you have a bunch of dwarves with nothing to do, enable stone detailing on them and have them polish everything smooth. After they're done with that, have them polish out all of the mined-out tunnels and carve engravings over the walls and floors. You'll have a bunch of legendary engravers in no time. Then go back and increase the value of your rooms by engraving them with masterwork engravings.

Nopkar

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Re: Fortress choked out with resources and goods.
« Reply #13 on: February 18, 2011, 11:30:05 pm »

If you have a bunch of dwarves with nothing to do, enable stone detailing on them and have them polish everything smooth. After they're done with that, have them polish out all of the mined-out tunnels and carve engravings over the walls and floors. You'll have a bunch of legendary engravers in no time. Then go back and increase the value of your rooms by engraving them with masterwork engravings.

which inevitably leads to huge migrations later on...I don't know...if it was a bit more stream-lined in the interface and resource-management this wouldn't be a problem...I mean if you knew you were going to THE WEALTHIEST city in the world to trade, wouldn't you bring more than the usual? meh, hopefully this get's fixed with the caravan arch...
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Vercingetorix

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Re: Fortress choked out with resources and goods.
« Reply #14 on: February 18, 2011, 11:49:54 pm »

I usually max out the caravans; trade them so many of my goods (sans bins) for the things I need plus really heavy items like anvils/cages/etc. until their weight limit is fully consumed.  It not only produces huge exported wealth, attracting migrants if needed, but also ensures my fortress continues to remain busy and keeps stone manageable.
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