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Author Topic: Dead Island  (Read 19029 times)

postal83

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Re: Dead Island
« Reply #135 on: September 07, 2011, 09:59:54 am »

I bought it yesterday, loaded it up and already received two errors reporting some DLC error lol.  But aside from that, noticed a couple minor bugs in my 45 minutes of gameplay.  I had to stop myself from playing so that my buddy and I can play this weekend.

Controls felt a bit clunky the first 10 minutes but didn't notice it as I started running around more.  It is actually quite atmospheric and has a cool vibe.  Look forward to playing it some more.  Combat was fun.  Your weapons break over time and I  broke a boat oar over a zombie and it did some critical hit on breaking and did a 2 second slow down as I broke it over the zombies head.

Also, throwing bladed weapons at zombies' heads while they are running at me full sprint gave me a boner.
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NRDL

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Re: Dead Island
« Reply #136 on: September 07, 2011, 10:01:03 am »

This is looking better with every post.
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

alexpoysky

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Re: Dead Island
« Reply #137 on: September 07, 2011, 02:13:55 pm »

Simply fantastic, yeah the prologue (I:E first ten minutes of the game where you travel alone without meeting a single zombie) are kind of sluggish, but once you get the controles (shift isn't a HOLD DOWN TO RUN button, it's a one push to run, a second to stop running deal) and a few other minor (very minor) quirks, the game runs swimmingly, I am amazed at the level of depth, both in the game world, and in the combat engine.
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umiman

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Re: Dead Island
« Reply #138 on: September 07, 2011, 02:48:01 pm »

Oh man, driving in this game is glorious. It's really, really got the horror-driving down right.

Driving around is great, mowing down zombies on the road, but if you screw up and crash... ho.. ho.. ho...

"ARGH THEY ARE BREAKING IN OH GOD GET ME OUT OF HERE!"

hemmingjay

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Re: Dead Island
« Reply #139 on: September 07, 2011, 03:57:10 pm »

i like how when the glass gets cracked your character breaks out the windshield to see.
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Man of Paper

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Re: Dead Island
« Reply #140 on: September 07, 2011, 05:35:27 pm »

I must say this has exceeded my expectations. The crafting is pretty open ended. Instead of being Baseball Bat + Nails = Nailbat, they let you choose between Baseball Bat, Stick, and like eight other objects. Item micromanagement is kind of a bitch, but then again what game with a crapton of different items isn't like that?

Also, flying kicks to zombie heads ftw.
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Vorbicon

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Re: Dead Island
« Reply #141 on: September 07, 2011, 06:02:22 pm »

I honestly didn't know how to feel about a zombie game that focused heavily on melee combat. Then I chopped off a zombie's head, and threw my cleaver at the zombie behind it severing it's arm, had it boomerang back to me (awesome skill) and proceeded to butcher a third zombie. It was definitely worth the rocky start on the PC as far as I'm concerned. Also, I just made my way to the city. The atmosphere here is fantastic, burning wreckage, terrifying groans and screams coming from all around. Much gloomier than the sandy beaches you just rolled in from.
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umiman

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Re: Dead Island
« Reply #142 on: September 07, 2011, 06:37:00 pm »

By the way, I split the 4-pack with my friends and we each only paid 37.50 USD each compared to the regular 50 USD price. It's probably even cheaper for the guys I split it with, as they would normally have had to pay in Pounds.

dbfuru

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Re: Dead Island
« Reply #143 on: September 07, 2011, 07:35:21 pm »

After reading some of these comments I am re-excited again, thankfully I have a day off tomorrow... Hopefully it unlocks at midnight for me tonight!
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Saint

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Re: Dead Island
« Reply #144 on: September 07, 2011, 07:56:49 pm »

Is it worth getting for PC or Xbox?
Because I am getting rage and this and one is going to be PC and one console to play with friends.
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Man of Paper

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Re: Dead Island
« Reply #145 on: September 07, 2011, 09:03:18 pm »

I don't know how the multiplayer atmosphere would feel in DI (though the cutscenes and NPC speech show all the characters or refer to a group of people). I like running around on my own, scared out of my mind when I run past an alleyway when OH GOD IT GRABBED ME WHERE THE HELL WAS IT HIDING
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jocan2003

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Re: Dead Island
« Reply #146 on: September 07, 2011, 09:40:40 pm »

So far no luck on steam gifts.com if anybody has spare keys :D
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umiman

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Re: Dead Island
« Reply #147 on: September 08, 2011, 02:18:43 am »

This game really gets to me. I have to stop playing every few quests simply because it's pretty unnerving.

Mostly cause I'm playing at night with headphones on and those guys just... don't... stop... screaming...

Also, random creepy music and sound effects playing for no reason whatsoever. I dunno if it's a bug or what but it's really, really unnerving to be exploring an underground toilet and SUDDENLY CREEPY MUSIC AND CRAZY WOOD SPLINTERING AND SCREAMING. It's like "WTF WHERE ARE THERE DOORS HERE?! WHY IS THIS MUSIC PLAYING?! DIDN'T I KILL ALL THE ZOMBIES HERE OH GOD". And I run around looking for where the hell the noise is coming from and it's just a random sound effect.

Seriously... that's really hard on the heart.

NRDL

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Re: Dead Island
« Reply #148 on: September 08, 2011, 02:19:45 am »

This is looking better with every post.
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Man of Paper

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Re: Dead Island
« Reply #149 on: September 08, 2011, 09:42:08 am »

This game really gets to me. I have to stop playing every few quests simply because it's pretty unnerving.

Mostly cause I'm playing at night with headphones on and those guys just... don't... stop... screaming...

Also, random creepy music and sound effects playing for no reason whatsoever. I dunno if it's a bug or what but it's really, really unnerving to be exploring an underground toilet and SUDDENLY CREEPY MUSIC AND CRAZY WOOD SPLINTERING AND SCREAMING. It's like "WTF WHERE ARE THERE DOORS HERE?! WHY IS THIS MUSIC PLAYING?! DIDN'T I KILL ALL THE ZOMBIES HERE OH GOD". And I run around looking for where the hell the noise is coming from and it's just a random sound effect.

Seriously... that's really hard on the heart.

I noticed one of the soundtracks has the god damn Sprinter's scream meshed into it. They really know how to screw with your head.

Oh, and by Sprinter I mean Infected. I kinda use "The Zombie Hunters" designations for dudes, and it fits pretty well, except with the Suicider, which I gave the Mercy name to. Not because they kill you quickly, but because the first time I saw one it begged me to help it. The manual says they're still somewhat aware or and whatnot, but I didn't expect it to be creepily creepy.
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