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Author Topic: War game with a twist Discussion thread.  (Read 10080 times)

squeakyReaper

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Re: War game with a twist.
« Reply #75 on: February 19, 2011, 06:33:26 pm »

Actapi and Ectepi are the races.  The civilization is the August Empire.  My particular country is Brookland.  Will make units in a bit.

I vote the continent to be named "Espin".  Can't think of the name for the Game... 
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Johnfalcon99977

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Re: War game with a twist.
« Reply #76 on: February 19, 2011, 06:34:07 pm »

Wariatyia is my starting territory.

Wolf-Men is my race name (Really creative! Right?)

Already have my units.

And my Civ name is Federation of United Wolfdom.

Edit: If we finish this, will there be another game? :3
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KaguroDraven

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Re: War game with a twist.
« Reply #77 on: February 19, 2011, 06:40:34 pm »

Basic Creations, note War Creations come in three basic Flavors, Battle, tanks basicly who hit hard in melee, Magic, ranged glass canons, Fire, The best of both worlds but expencive to make compairitively. Creations have 5 'levels' from least complex/powerful to most, the only exceptions are level 5 Fire and Magic are weaker than level 4, by alot, but their level 4s are not only more expencive but highly intelligent, most Creations are rather stupid, and thus more prone to rebeling against their Shaper.
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« Last Edit: February 19, 2011, 10:43:34 pm by KaguroDraven »
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Burnt Pies

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Re: War game with a twist.
« Reply #78 on: February 19, 2011, 06:41:42 pm »

I'm back. I should have mentioned I posted just before I was going to bed, probably.

If I'm still in, I'll go for The Halledric Confederacy, and settle the province between yellow and green, but not next to either.

Steampunk technology, eh? okay...
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AntiAntiMatter

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Re: War game with a twist.
« Reply #79 on: February 19, 2011, 06:42:26 pm »

The Republic of N'Yiith, ruled by skinny, tall, amphibious lizardmen who are very good engineers, named the Y'tth. The map is Gavath'Yiith, with the south island being Gavath and the Northern  island being Yiith, with the sea being the Zatoric Ocean. The name of the game is War of Zylone. My peninsula is N'Yiith S'Hrr.
 
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squeakyReaper

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Re: War game with a twist.
« Reply #80 on: February 19, 2011, 06:59:34 pm »

The inflation of points for units is a bit hard to look at.  Can you create an example unit?  Also, do we have "armies", "squads" or "soldiers" in scale?  I mean, does one created unit have a hundred members, or are they individual people?
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Burnt Pies

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Re: War game with a twist.
« Reply #81 on: February 19, 2011, 07:00:49 pm »

The Halledrians are formed from breakaway factions from many of the other Nations of Gavath Yiith, united under the leadership of the denizen of the Black Tower which stands in the middle of their territory. No-one has seen this man, but he united the rebels, and so commands the trust of all. Their technology is a mix of most of the other tech in the area, with no-one being sure how any of it works. If anything breaks, it's broken for good. A movement has arisen amongst the Halledrians that is attempting to create their own machinery and technology, but so far everything that has been created is inferior to the technology stolen from elsewhere.

Magic plays a small role in the Halledrian battle plan, but the relative scarcity of Magicians has made this more of a luxury than an expected part of an army. If an army does include a magician, much of that magician's time will be spent making magical "Patches": temporary repairs on a broken steam tank or other piece of stolen tech. It is easy to track Halledrians, the wreckage they leave behind as their army marches provides an easy trail to follow.
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KaguroDraven

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Re: War game with a twist.
« Reply #82 on: February 19, 2011, 07:02:45 pm »

Well for my Shapers and such it would only make sense to be indeviduals, very few citizens of their empire are actuilly allowed to join the Shaper order, and most Shapers are doing research to make Shapeing better than fighting, for Creations? It depends on the creature how big their unit would be. A fingle Fyora is almost useless, but a hundred Drakons would be OMFGROFLPWN.
« Last Edit: February 19, 2011, 07:13:40 pm by KaguroDraven »
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I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
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Ultimuh

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Re: War game with a twist.
« Reply #83 on: February 19, 2011, 07:06:29 pm »

I will be posting my units before tomorrow.
Found me a scanner I may be able to use.. for stuff not related to this RTD at all.. <_<
Have been trying to make it work but.. so it will take a while before I post my units.
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AntiAntiMatter

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Re: War game with a twist.
« Reply #84 on: February 19, 2011, 07:16:06 pm »

For my units, it would make the most sense for one unit to be a regiment of 50-100 or so, or a large zeppelin/ship, or a piece of heavy artillery. At the moment, the rules for units are still too vague, with no reference points being given for attack, defense, health point, or points value values. You need a basic reference point and some sample units.
 
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Johnfalcon99977

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Re: War game with a twist.
« Reply #85 on: February 19, 2011, 07:18:15 pm »

Will there be another game like this when were finished? With differen't settings?

The next map size is a must.
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squeakyReaper

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Re: War game with a twist.
« Reply #86 on: February 19, 2011, 07:27:56 pm »

Will there be another game like this when were finished? With differen't settings?

The next map size is a must.

You can use Gelenson, when it is finished, as a basis for an RTS.  It is a world you're developing afterall.

And I ask because most of my fighting units are large bots.  Sure, I have my Ectapi scavenger squads, but giant robots and ships are where it's at.  I feel less regretful about this if it's one Mecha VS 20 enemies than I do one Mecha against 1 enemy, or one Mecha against 100.
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Ultimuh

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Re: War game with a twist.
« Reply #87 on: February 19, 2011, 07:34:56 pm »

Err.. what's the stat limits? It seems like people have lots of HP?

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« Last Edit: February 19, 2011, 07:42:36 pm by Ultimuh »
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kilakan

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Re: War game with a twist.
« Reply #88 on: February 19, 2011, 07:40:39 pm »

Hey read through this, seems interesting if there's still a spot left I'd love to be in.
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Johnfalcon99977

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Re: War game with a twist.
« Reply #89 on: February 19, 2011, 08:05:23 pm »

Will there be another game like this when were finished? With differen't settings?

The next map size is a must.

You can use Gelenson, when it is finished, as a basis for an RTS.  It is a world you're developing afterall.

If Rick every posts his turn XD.

Edit: On second thought, I like that idea. Although the races would have to fix'd.
« Last Edit: February 19, 2011, 08:07:50 pm by Johnfalcon99977 »
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