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Author Topic: Velocity Multiplier Value For Natural Attacks  (Read 1194 times)

Bohandas

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Velocity Multiplier Value For Natural Attacks
« on: February 17, 2011, 01:18:27 pm »

Since weapon attacks now have a "velocity multiplier" value (that adjusts their damage to account for factors (such as velocity, as the name implies) other than merely the materials of the weapon and the skill of its weilder and its maker), I think that it would make sense to add a similar tag for natural attacks. It would allow creatures to be fine tuned and it would certainly help with modding.
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