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Author Topic: Community Play: Battlefleet Gothic  (Read 13171 times)

Burnt Pies

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Re: Community Play: Battlefleet Gothic
« Reply #45 on: February 20, 2011, 02:39:16 pm »

Okay, need Pwnzerfaust's orders, then we can get going. I'll PM him too.
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Re: Community Play: Battlefleet Gothic
« Reply #46 on: February 21, 2011, 12:01:25 pm »

Okay, nothing from Pwnzerfaust. I'm kinda hesitant to do this, but if I get nothing by 5 pm GMT tomorrow, I'll give the Malignus Maximus and Killfrenzy to Twilight, and we can get this thing moving!
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Hanzoku

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Re: Community Play: Battlefleet Gothic
« Reply #47 on: February 21, 2011, 12:38:14 pm »

Sounds fair. It can be a temporary thing in case Pwnzerfaust's internet broke and he comes back in two days, but if he wandered off after losing interest, there's no reason to make the rest of us wait.
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Deadmeat1471

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Re: Community Play: Battlefleet Gothic
« Reply #48 on: February 21, 2011, 02:45:15 pm »

If he comes back and we gave away his ships, he could easily take command again. Theres more than enough to go around.
« Last Edit: February 21, 2011, 03:06:02 pm by Deadmeat1471 »
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Re: Community Play: Battlefleet Gothic
« Reply #49 on: February 22, 2011, 03:20:42 pm »

Still nothing from Pwnzerfaust. I'll PM Twilight, asking if he wants the cruisers, otherwise I'll take control of them myself.
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TwilightWalker

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Re: Community Play: Battlefleet Gothic
« Reply #50 on: February 23, 2011, 10:32:21 am »

Eh, sure, why not. Place the Killfrenzy in front of the raiders, between the bases of the top two, and the Malignus Maximus a bit up closer to the middle, but still facing across the line. Hard tot ell exactly where I'll be without looking at the board, but hopefully this will be somewhere close to where I want them..

Edit: Hanzoku, you might want to squadron your devastators together, that way they'd be rolling once using the highest LD, instead of what you have now.
« Last Edit: February 23, 2011, 11:26:58 am by TwilightWalker »
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Re: Community Play: Battlefleet Gothic
« Reply #51 on: February 23, 2011, 12:43:50 pm »

Excellent. I'll get to work on getting another picture set up soon, and we should get this party started.

I'm quite happy to have last minute squadroning done, just try to make sure it happens before your turn. If you have a good enough excuse I'll probably allow it anyway.

Imperials set up first, so I think they have a choice of first or second turn?
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Deadmeat1471

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Re: Community Play: Battlefleet Gothic
« Reply #52 on: February 23, 2011, 12:58:02 pm »

Excellent. I'll get to work on getting another picture set up soon, and we should get this party started.

I'm quite happy to have last minute squadroning done, just try to make sure it happens before your turn. If you have a good enough excuse I'll probably allow it anyway.

Imperials set up first, so I think they have a choice of first or second turn?

I think we get the first turn, but you could roll for that aswell easily enough :D
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #53 on: February 23, 2011, 12:59:00 pm »

Imperials get first turn. SEIZE THE INITIATIVE MEN
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Re: Community Play: Battlefleet Gothic
« Reply #54 on: February 23, 2011, 04:32:08 pm »

Spoiler: Setup Done (click to show/hide)


Everyone happy with that setup? Let me know soon-ish if you're not.
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Deadmeat1471

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Re: Community Play: Battlefleet Gothic
« Reply #55 on: February 23, 2011, 04:51:25 pm »

AYE lets blast them.
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #56 on: February 23, 2011, 05:21:37 pm »

looks good
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Hanzoku

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Re: Community Play: Battlefleet Gothic
« Reply #57 on: February 23, 2011, 05:35:42 pm »

Unless we're already at long-distance shooting range, I'd prefer for my cruisers to be facing the Imperials head on. Otherwise, I'll just be wasting time closing with them later.
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Re: Community Play: Battlefleet Gothic
« Reply #58 on: February 23, 2011, 05:52:17 pm »

Ok. I think your cruisers have some ridiculously long ranged Lances on them, but we're not quite in gunnery range yet. You are, however, commanding the Carriers, so your guns are playing second fiddle to your Fighters and Bombers.
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #59 on: February 24, 2011, 03:43:51 pm »

should we give our orders now, or what?
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