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Author Topic: Community Play: Battlefleet Gothic  (Read 13157 times)

warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #90 on: March 02, 2011, 03:28:56 pm »

Someone shoot me the link for the BFG module? only thing google is turning up is the hex-grid one
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TwilightWalker

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Re: Community Play: Battlefleet Gothic
« Reply #91 on: March 02, 2011, 03:38:51 pm »

The 2007 FAQ isn't hosted by GW anymore, but I put mine up here: http://www.mediafire.com/file/lmpcoj3dnjsztqw/BFGFAQ2007.pdf

Seems like the 2010 FAQ is almost done too, details can be garnered here: http://www.tacticalwargames.net/sg/forum/index.php?board=8.0


AWESOME EDIT: Figured out how to get my Armada extension working with my BFG module. Anyone that wants the BFG Vassal module with ALL SHIPS, toss me a PM.
« Last Edit: March 02, 2011, 04:03:11 pm by TwilightWalker »
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Re: Community Play: Battlefleet Gothic
« Reply #92 on: March 05, 2011, 04:40:49 pm »

Update tomorrow, I think. I've had a bit too much wine (more than 1 glass! shock! horror!), and can't do it tonight.
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Hanzoku

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Re: Community Play: Battlefleet Gothic
« Reply #93 on: March 08, 2011, 02:36:57 am »

*coughs*

The Dark Gods demands a new turn!
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Re: Community Play: Battlefleet Gothic
« Reply #94 on: March 08, 2011, 03:30:48 pm »

Spoiler: Imperial Turn 2 (click to show/hide)

"Lock On to those Torpedoes, Maggots, I will not have my Fleet destroyed like that!"
"A-Aye Sir! Locking On now!"
"Fire Lance Battery One!"
"A Hit, sir! The Torpedoes are so densely packed that the entire Northern Salvo blew itself apart!"
"Excellent. Now do it again. Fire Lance Battery Two!"
"Another Hit! All Imperial Torpedoes have been Destroyed!"
"KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY"
"And turn the damn Vox off."


I rolled 3 6s for the MM shooting at the Torps. Complete annihilation.
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USEC_OFFICER

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Re: Community Play: Battlefleet Gothic
« Reply #95 on: March 08, 2011, 03:44:31 pm »

Damn the torpedoes! Full speed ahead!

Also, blast anything that gets into range.


EDIT: One thing I can cross off in my list of things to say.
« Last Edit: March 08, 2011, 03:49:24 pm by USEC_OFFICER »
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #96 on: March 08, 2011, 03:46:02 pm »

Ahead full, concentrate fire on any chaos vessels within range
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Hanzoku

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Re: Community Play: Battlefleet Gothic
« Reply #97 on: March 08, 2011, 05:07:08 pm »

Go Malignus Maximus!

Someone's getting a boatload of fighters up the wazoo since they don't need to intercept the torpedoes after all...
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #98 on: March 08, 2011, 06:24:03 pm »

Go Malignus Maximus!

Someone's getting a boatload of fighters up the wazoo since they don't need to intercept the torpedoes after all...
Imperial's turn dude
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Re: Community Play: Battlefleet Gothic
« Reply #99 on: March 08, 2011, 06:58:07 pm »

Ordnance moves in both turns, So his orders for his fighters are needed.

Also, that comes under the heading of Trash Talk. I'm allowing it.
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TwilightWalker

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Re: Community Play: Battlefleet Gothic
« Reply #100 on: March 08, 2011, 07:06:25 pm »

KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY KILLFRENZY
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Re: Community Play: Battlefleet Gothic
« Reply #101 on: March 08, 2011, 07:29:07 pm »

That comes under the heading of really annoying trash talk. Okay sometimes, like just after the KILLFRENZY blows up someone's ship, but not something for everyday use.
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Hanzoku

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Re: Community Play: Battlefleet Gothic
« Reply #102 on: March 09, 2011, 02:45:20 am »

Ordinance orders:
Redirect the (for now) unnecessary fighter wave towards the carrier/escort group in the center. All other orders unchanged.
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Re: Community Play: Battlefleet Gothic
« Reply #103 on: March 10, 2011, 05:54:51 am »

Need Deadmeat's orders, then We'll get this party started.
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Deadmeat1471

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Re: Community Play: Battlefleet Gothic
« Reply #104 on: March 13, 2011, 04:40:45 am »

Turn 45 degrees port and launch all fighters just east of escorts to intercept any enemy fighters/bombers.
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