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Author Topic: Community Play: Battlefleet Gothic  (Read 13164 times)

TwilightWalker

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Re: Community Play: Battlefleet Gothic
« Reply #60 on: February 24, 2011, 04:01:36 pm »

I think it's the end of setup, if everyone's fine with positioning. I know I am. I guess Pies must be making a new map?
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Ahra

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Re: Community Play: Battlefleet Gothic
« Reply #61 on: February 24, 2011, 04:17:21 pm »

this seems fun
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Deadmeat1471

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Re: Community Play: Battlefleet Gothic
« Reply #62 on: February 24, 2011, 04:23:51 pm »

*Kicks Pie, we want DEATH and DESTRUCTION and MAYHEM!
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Ahra

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Re: Community Play: Battlefleet Gothic
« Reply #63 on: February 24, 2011, 04:26:45 pm »

..and catastrophic warp-drive explosions that destroy reality itself.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #64 on: February 24, 2011, 04:32:27 pm »

..and catastrophic warp-drive explosions that destroy reality itself.
This is warhammer 40k.

Those happen like, every other day
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Tell me your mother isn't a Great Old One, please.

Burnt Pies

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Re: Community Play: Battlefleet Gothic
« Reply #65 on: February 25, 2011, 02:21:22 am »

Ow! Ow! Stop kicking me!

I'll have a new map for you guys by tonight! I promise!
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Burnt Pies

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Re: Community Play: Battlefleet Gothic
« Reply #66 on: February 25, 2011, 06:37:55 pm »

Double Post, yo!

Making a new map with Hanzoku's changes, then we shall get this game moving!


Imperials, Your orders please!
« Last Edit: February 25, 2011, 06:46:59 pm by Burnt Pies »
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #67 on: February 25, 2011, 09:12:00 pm »

All Ahead minimum, Torpedoes away
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Burnt Pies

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Re: Community Play: Battlefleet Gothic
« Reply #68 on: February 27, 2011, 07:59:29 am »

USEC and Deadmeat, your ships are awaiting orders!
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Deadmeat1471

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Re: Community Play: Battlefleet Gothic
« Reply #69 on: February 27, 2011, 08:54:07 am »

USEC and Deadmeat, your ships are awaiting orders!

Ahead minimum both units, launch one fighter squadron for defence.
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USEC_OFFICER

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Re: Community Play: Battlefleet Gothic
« Reply #70 on: February 27, 2011, 08:04:16 pm »

Full Minimum speed ahead, and blast anything that gets into range.
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Burnt Pies

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Re: Community Play: Battlefleet Gothic
« Reply #71 on: February 27, 2011, 08:19:19 pm »

I'll put the pic up tomorrow, now that all the orders are in.
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Burnt Pies

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Re: Community Play: Battlefleet Gothic (Torpedoes away!)
« Reply #72 on: March 01, 2011, 02:06:25 pm »



Chaos team, Go!
« Last Edit: March 01, 2011, 02:24:26 pm by Burnt Pies »
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warhammer651

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Re: Community Play: Battlefleet Gothic
« Reply #73 on: March 01, 2011, 02:49:22 pm »

CHAOS TEAM NOTICE: +5 favor with Khorne if whomever controls the center ships uses the phrase "Damn the torpedoes" in their orders
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Hanzoku

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Re: Community Play: Battlefleet Gothic
« Reply #74 on: March 01, 2011, 05:15:02 pm »

Orders to the Unforgivable and Deathbane:

Ahead slow and turn to the port and begin fire on the Justicar as soon as they enter range for broadsides.

Launch all craft, targets are as follows:

Squadon #1 & #2 - bombers in wave formation, targeting the Justicar
Squadron #3 - Assault boats, targeting the southernmost patrol vessel of the Erinyes group
Squadron #4 - Assault boats, targeting the center patrol vessel of the Erinyes group
Squadron #5 - fighters, escorting the assault boat squadrons
Squadrons #6-8 - fighters in wave formation targeting the southern torpedo salvo

Blood for the Blood God!
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