Lack of metals is killing me. A beehive is worth 20-30k so ambushes are coming first year.
1st embark. marble, marble, marble, horn silver... siege by modded civ before the first dwarf caravan
2nd embark, modded the civ out, cobalite liginite, goblin ambush
3rd embark dwarf killed by a hungry yak, liginite, cassatrite! ... Copper? No? No bronze for me, Goblin ambush.
4th embark Platinum! Yeah! Weapon? No... zombies? Oh you bet.
5th embark tetrahidrate! Oh my gosh this is the best day of my dwarven lif----
g : )
g : (
Overall I agree with the people that like the game, up until embark 4 I was about to throw my computer out the window and go back to playing .18, after embark 5, I realized that I had never had so much fun finding a metal, before whenever I was digging, I would be saying to myself 'silver, zinc, copper, iron, gold... meh' now I'm struggling to grasp even a small boulder of the stuff. I am enjoying the uniform walls too.
That said, I went through four embarks to find copper, COPPER! Each embark took me at least two hours to put together and I played hours after that 4/5 of my embark sites churned up useless non-weapon grade metal, and the fifth one didn't have time to put it together when I did find it! I hardly feel my time was worth it. It would be nice if you were guaranteed copper, and either iron or tin much like that of adamantine, having two or three at most that can be reached in the first 5 z-levels. This way you don't end up like the hundreds of dwarves that died because the best shield I had was made of willow.
A lot of people in the 'This is a good change' side were 'it's just like 40d without the 40d part!' well I've played 40d and that was back when you had a magma river flowing 100 squares in and obsidian was as strong as steel. This isn't 40d. They were also saying you could just use a simple drop trap or a line or of atomsmashers. I consider atomsmashers an exploit, except in stone deletion, and what do you do if your making a megaproject like an above ground village? Or a human castle? I enjoy these structures more then I enjoy building a thriving fortress in a cliff. Drop traps just erase the feel for the castle. But in the new version these are my only options for an early or even a long term defense! An ineffective trapdoor that requires a dwarf to dash across the fortress hoping he can make it in time or using a bug to your advantage. Overall, metals need to become more common one way or another.
Hopefully Toady will address this problem and iron it out. Assuming he can find the ore for it. Anybody got some hematite on them to donate?