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Author Topic: Traps in Adventure Mode  (Read 684 times)

GrayFoxUA

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Traps in Adventure Mode
« on: February 16, 2011, 03:59:22 pm »

Is there a mod or a way to create and plant different types of traps in Adventure mode? It seems like a great addition.
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Rumrusher

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Re: Traps in Adventure Mode
« Reply #1 on: February 16, 2011, 10:43:50 pm »

Is there a mod or a way to create and plant different types of traps in Adventure mode? It seems like a great addition.
wrong section and no you can't... unless you mean making a reaction that holds poisonous fumes that will and a material that will instantly burn when near fire?
then it hasn't been tested
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IT 000

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Re: Traps in Adventure Mode
« Reply #2 on: February 16, 2011, 10:59:47 pm »

Well.... you could build a fort in adventurer mode and then turn adventurer traps on in the init or d_init file. But there is no way to get out of cage traps and you can see what those serrated candy discs can do to goblins, what do you think they'll do to your adventurer?
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