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Author Topic: Fedual Adventure: On like Donkey Kong  (Read 5875 times)

elitetaco3519

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Re: Fedual Adventure: On like Donkey Kong
« Reply #60 on: April 10, 2011, 09:24:52 pm »

can i join?
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Phantom

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Re: Fedual Adventure: On like Donkey Kong
« Reply #61 on: April 10, 2011, 09:25:32 pm »

That fish/carp again? Really?
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Heron TSG

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Re: Fedual Adventure: On like Donkey Kong
« Reply #62 on: April 11, 2011, 01:01:01 am »

I'm a bit late to the party, but here's another. What does Grasp even mean?

First name: Duncan
Gender: Male
Age: 30
Distribution of points
Physical:
Strength - 4
Health - 4
Dexterity - 4
Agility - 5
Endurance - 5
Flexibility - 4

Mental:
Focus - 4
Speed - 4
Complexity - 4
Intuition - 5
Intelligence - 6
Grasp - 4

Senses:
Touch - 4
Sight - 5
Hearing - 5
Smell - 4
Taste - 4

Weapons:
Sage - Capable(4)
Polearm - Untrained(1)

Talents:
Teaching - 3
Herbcraft - 1
Surgery - 2
First Aid - 1

Height: 4'6"

Culture: Scottish.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

sonerohi

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Re: Fedual Adventure: On like Donkey Kong
« Reply #63 on: April 11, 2011, 07:57:49 pm »

@Barbarossa: Character is in after this update. Focus is how effectively you work on mental tasks. Speed is how well you brute force down different channels of thought. Complexity is how big of a thought you can have and how many trains of thought you can juggle. Intuition is that gut feeling of sorts. Intelligence is how well you learn. Grasp is how thoroughly you understand what you learn.

@Everyone else: Update time, sorry for the wait. Had a freaking research paper.

Abuyama takes one of the bows out and heads out hunting. The land is grassy, rolling plains for as far as can be seen, and is a perfect host to rabbits and small birds. Difficulty: 6. 1d10 - (4) + (0) = (4). You don't actually get any of these rabbits or small bird.

Jasper clambers up the hillock and checks out the cave. Difficulty: 6. 1d10 - (6) + (1) = (7). He notices slight depressions in the ground at the back of the cave and an extremely rusted cloak pin, but that is it. It's a very short, shallow 'cave', possibly an old warren that got washed out and widened by some beast.

Richard heads out to rustle up some herbs, and shrubberies, and spices and such. Difficulty: 6. 1d10 - (4) + (2) = (6). You find clusters of fleabane, milkweed, and an unknown plant, tall with deep green, egg shaped leaves. It was not flowering, but it seemed like a plant to grab at the time.

Taric gets to work organizing some farming, staking out where things will go and figuring out labor rotations. Difficulty: 6. 1d10 - (5) + (0). You work at the details but cannot find any way to innovate things, instead just plunking out blocks along the river. Furthermore, the labor schedule seems inefficient, and even still you don't have any plants or seed stock save Richards'.

(Taricus, your action was like, a seasons worth of work, so I scaled it back. To do better at tasks, call dibs on tools, adjutants, and peasants).
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Taricus

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Re: Fedual Adventure: On like Donkey Kong
« Reply #64 on: April 11, 2011, 07:59:59 pm »

Ask for a bit of help organizing the crops.
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adwarf

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Re: Fedual Adventure: On like Donkey Kong
« Reply #65 on: April 11, 2011, 08:05:57 pm »

Continue to hunt, but look for trees, and places were resources for building can be found.
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Ochita

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Re: Fedual Adventure: On like Donkey Kong
« Reply #66 on: April 11, 2011, 08:07:23 pm »

Well, I guess helping Taric with organizing isn't that bad, ask for a couple of peasants to help, and all of the available tools.
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Phantom

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Re: Fedual Adventure: On like Donkey Kong
« Reply #67 on: April 11, 2011, 08:16:09 pm »

Jasper should probably take the woodcutting axe and take down that dead tree. It's a hazard, and it definitely won't be bearing any fruit.
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elitetaco3519

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Re: Fedual Adventure: On like Donkey Kong
« Reply #68 on: April 11, 2011, 08:38:27 pm »

game master is taking a dump on me :(
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Ochita

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Re: Fedual Adventure: On like Donkey Kong
« Reply #69 on: April 11, 2011, 08:40:15 pm »

Thats because yours was dumb. Fix it.
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princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

elitetaco3519

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Re: Fedual Adventure: On like Donkey Kong
« Reply #70 on: April 11, 2011, 08:51:58 pm »

how is it dumb?
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Phantom

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Re: Fedual Adventure: On like Donkey Kong
« Reply #71 on: April 11, 2011, 09:41:10 pm »

You're a 178 year old man that is always starving. I mean, the hell? He'd be dead. No one lived more than 130 years.
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elitetaco3519

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Re: Fedual Adventure: On like Donkey Kong
« Reply #72 on: April 11, 2011, 09:48:02 pm »

Thank you Phantom, I now find it quite commical.
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Is that better for you no?
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sonerohi

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Re: Fedual Adventure: On like Donkey Kong
« Reply #73 on: April 13, 2011, 07:06:10 pm »

I've got about half of the stuff ready (New drawings! Maps! Expansions!), but my internet connection is getting spotty and schoolwork and my job are going to be pains (Two research papers! Being three teaching assistants! Five oral presentations!). I'll be trying to force updates through anyways, and my easter break is after next Tuesday. Keep the faith.
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adwarf

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Re: Fedual Adventure: On like Donkey Kong
« Reply #74 on: April 15, 2011, 02:55:17 pm »

Good luck  !!!!!
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