I preffer it when at least some of these keys "make sense". But then again I know, that keybord layout was optimised for fas typing, have been using keyboards for like 15 years, and still can't remember the keys without looking,
Actually, funny story, they were optimized for
having typewriters whose columns matched frequently used letters with infrequently used letters because of the technical aspects of typewriter function, not for speed of use. Keyboards that are made for speed of use would naturally put all the vowels on homekeys, as they are far more common than j, k, or l are.
"Volatile the earth"
I'm sorry, I laughed at that. (It's "violate", as in "do very bad things to", as opposed to "volatile", which means "unstable and prone to change"... "volatile" is an amusingly good term to describe the thread, but it's not a verb. I named it "violate the earth" in an attempt to reference the "strike the earth!" catchphrase, but twist it more towards the meaning of "doing bad things to the earth" through unsustainable farming practices.)
I can only say for myself, but your threads are scarry WALLS OF TEXT.
Yes, so I am pretty frequently told... or not told when people don't read or comment at all because of lack of desire to read it all. (Also, none of my other threads are
nearly that long, not even by a tenth.) All I can really say to that is, "I like analyzing games for fun". I haven't even seriously played DF in several months, just because I'm more focused upon analysis and theory than actually doing.
It is, however, specifically because of that problem if "WALLS OF TEXT" that I specifically took the effort to make a "tl;dr version", a "so what would I actually do?" version, and link directly to the pictures from the start of the thread, just under the "tl;dr version", just to try to get as much brisk information to the person who was curious without wanting to read the entire proposal as I could.
I want people to be interested in it, and try to comment on it, or it just becomes the thread of the 5 people who were actually willing to read it all and comment, which isn't exactly a representative slice of the gaming population.
I don't think it's too complex to implement, for sure. It may be dauntingly complex for someone encountering it for the first time, however, and that's why I've been specifically trying to funnel people new to the thread to the Interface section and the "what you actually do" section that I just wrote so that I can get some reaction on the way in which it woudl be presented to the player because I've been putting a great deal of thought into how to streamline the interface, present all the information the player would need to them at the places they make their decisions, and still not make the damn scheduler screen look like the cockpit of a 767 because of how much information is being thrust at the player at once.
If you could leave any comment you have upon the thread or system so far in that thread, I'd appreciate it. If you tried writing out a post in one window while reading in another window, and make some kind of "reading journal", detailing your reactions to any given thing, especially the interface, that would be
ideal.
(... Did I just respond to a comment that I create walls of text by creating a wall of text?)