Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9

Author Topic: In Por Ylem.  (Read 16872 times)

darkedone02

  • Bay Watcher
    • View Profile
Re: In Por Ylem.
« Reply #105 on: February 25, 2011, 05:34:02 am »

I tried playing UO and really don't like how I cannot enlarge the game to furthur UI like 1024 x 800 or higher, and really don't like the controls and how the map is not really detailed enough to tell me where is where. I don't think I get much fun being a crafter in this game as well, which what I am looking forward on having.
Logged

Paul

  • Bay Watcher
  • Polite discourse with a dash of insanity.
    • View Profile
    • Need an affordable website? I can help.
Re: In Por Ylem.
« Reply #106 on: February 25, 2011, 11:07:33 am »

You can use Razor to enlarge the window a lil bit. It only loads so much area around you so you can't go that much bigger without it leaving blank spots around you, but you can make it a bit bigger and still have it look nice.
Logged
Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Tylui

  • Bay Watcher
  • O_o
    • View Profile
Re: In Por Ylem.
« Reply #107 on: February 25, 2011, 12:36:47 pm »

And UO Automap is a great utility to have as well, though it's a bit outdated and somewhat difficult to set up. But you can zoom in and out by 8x.
Logged

eddyg86

  • Bay Watcher
  • b.marley 'donsit on ur pride -just get hiiidodobdo
    • View Profile
    • grimmwold - rp server i play dwarf called Blig - uo
Re: In Por Ylem.
« Reply #108 on: February 27, 2011, 07:03:06 pm »

i play on http://www.grimmwold.comapplication there is a 14 day trial - there is a 3 active dwarfs - i'm blig. big new world. most things are custom, its like a mod a bit.

if you trial or play - send us a pm - form a clan if you r dwarf - Blig
« Last Edit: March 07, 2011, 05:25:44 am by eddyg86 »
Logged
my fortress is full of kitties

Domnu

  • Escaped Lunatic
    • View Profile
Re: In Por Ylem.
« Reply #109 on: February 28, 2011, 03:41:27 pm »

Hi fellas! I'm excited to see that you are interested in playing on the In Por Ylem server. I have been following the development of the server for years now, and was lucky enough to be involved in some of the beta testing before the server was officially launched.

Having played on OSI during the time frame that this server is modeled after, and also on many freeshards since then, I have a lot of experience that I would be happy to share with you all.

A few things to start with: the resist system used on In Por Ylem is the classic resist system. I am not familiar with the "newer" resist systems, but Fire/Ice/Poison resists are not used, only Magic Resist.

Skill gain is about what it was on OSI so many years ago, but with the added incentive of 200% gain for combat skills in dungeons, and 200% gain for trade skills in crafting areas. Also, there is a chance for any monster that you kill to drop a skill scroll that will increase your skills directly. This was done for a number of reasons, but the consequences seem to be that we are all out and about adventuring around the world, instead of just macroing skills.

I'm personally having a lot of fun playing the game again, when I have the time, and it's nice to be able to keep up, in spite of my limited amount of play time.

Also, the population recently topped 2,000 active clients. The sheer amount of activity has made for an incredibly interesting environment!
Logged

Domnu

  • Escaped Lunatic
    • View Profile
Re: In Por Ylem.
« Reply #110 on: March 06, 2011, 04:47:16 am »

Any of you all still playing?
Logged

A Dwarven Smokeologist

  • Bay Watcher
  • Shortcut to Mushrooms
    • View Profile
Re: In Por Ylem.
« Reply #111 on: March 06, 2011, 06:56:54 am »

I play every day and hang out in the IRC but there are only a few of us in there with any regularity. Kind of a shame too but this game works as a lone wolf / small group. Might actually have enough gold saved up in another week for a small house at this rate, only two of us are working towards it.
Logged

YouR_DooM

  • Bay Watcher
    • View Profile
Re: In Por Ylem.
« Reply #112 on: March 06, 2011, 02:11:29 pm »

And UO Automap is a great utility to have as well, though it's a bit outdated and somewhat difficult to set up. But you can zoom in and out by 8x.

That'S what UO Cartographer is for now :D
Logged
Gentlemen, we can rebuild him. We have the Plant Reed Fibre Thread Technology!

Eek-A-Mouse

  • Bay Watcher
    • View Profile
Re: In Por Ylem.
« Reply #113 on: March 06, 2011, 03:27:42 pm »

I started playing this weekend.. Fun stuff. I'm working on a blacksmith atm in order to get some gold. My guy's name is Peri
Logged

Paul

  • Bay Watcher
  • Polite discourse with a dash of insanity.
    • View Profile
    • Need an affordable website? I can help.
Re: In Por Ylem.
« Reply #114 on: March 06, 2011, 11:31:48 pm »

Meh, I logged in today, mined 3k ingots, smithed every last one of them trying to gain smithing, didnt get a thing, and logged out still at fully rested blacksmithing. Raising blacksmithing is starting to feel like work, so I gave up and logged on my mage.

But playing my mage I'm not really having much fun anymore either. It's somewhat more fun with a group, but even then the gameplay is just kinda simple.

Hmm, it seems like the more I play, the more I begin to realize I don't really like UO anymore. I've been playing my mage that I finally got around to building up for the last few hours, and the experience just doesnt have the same magic it did back in the original t2a era of UO. Or maybe my memory is just remembering the good and disregarding the bad.

The PvP is just kinda boring to me. I had some dexer guy attack me up by my house outside Despise, and it pretty much ended as paralyze, take a few steps back, explosion + ebolt + poison to block his heal and + 2 ebolts to finish him off as he ran away. Even against people who know what they're doing it kinda boils down to hitting a few hotkeys to chug potions or cast spells. UO of this era just doesn't have the variety of skills and abilities I've grown used to in other games, everyone just uses the same old things - and failure or success hinges on luck more than I would like.

And PvE is just throwing out a blade spirits or energy vortex and explosion/ebolting things to death (or just ebolting to death if its something weak). The melee side of things is even worse, since you just stand next to it and click the bandage button as you get injured or a cure self macro if you get poisoned.

The most fun I've had has been on my thief, just seeing what I can get away with, but even that is purely luck based and doesn't involve any tactics or skill other than the basic know-how to approach someone stealthed, peek in their bag, and find something valuable - then it just involves clicking your steal hotkey and last target hotkey and hoping the RNG is friendly today.


I guess all this time I thought it would be cool to play UO again I was just fooling myself. I like the concept, I like the sandbox gameplay - I just can't get into a simple combat model that revolves around a RNG again.

Anyway, /rant. Don't mind me, or make my rant discourage you. I just don't think this game is for me anymore.
Logged
Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Caz

  • Bay Watcher
  • [PREFSTRING:comforting whirs]
    • View Profile
Re: In Por Ylem.
« Reply #115 on: March 07, 2011, 12:24:45 pm »

IPY2 has townships and kings. Let's take over Minoc and build the mountainhome! :)

I've been macroing 10 hours and got +2 fishing btw. :>
Logged

Wiseweebles

  • Escaped Lunatic
    • View Profile
Re: In Por Ylem.
« Reply #116 on: March 21, 2011, 09:31:12 am »

Yes the skill gains are slower, so its more worth your time and effort, and not everyone will be GM/Maxed out over night...
I like it better this way..   Makes for a much more dynamic situation..  You have no clue if the guy you try to attack, is noob, halfway skilled, or higher skills then you at this point.. :)
Logged

Brons

  • Bay Watcher
    • View Profile
Re: In Por Ylem.
« Reply #117 on: March 21, 2011, 10:12:53 am »

UO... Loved it. I remember this shard where me and a bunch of friends had a strip mall just outside of a city with a bunch of buildings. We rented out space (but renters couldn't sell below our prices) and had a bunch of player guards on the pay roll. I sold potions (barrels and flasks) and fast travel books (moongates, right?) I just loved going around finding spots to mark as a moongate target and have other people buy it from me.

I might look into starting UO again. Especially if it's fun to work together in groups.
Logged

Repulsion

  • Bay Watcher
    • View Profile
Re: In Por Ylem.
« Reply #118 on: March 22, 2011, 07:10:50 pm »

Looked at this. Looked at this some more. Then I looked at Plump's videos. Got confused.

Right, so am I supposed to download the client and then the IPY-patch, then do whatever with the patch, or am I supposed to download the client, let it auto-patch, then use the IPY-patch? The main site says that it does not recommend letting the EA auto-patcher to update the client fully, but I don't know if I am even supposed to run the auto-patcher, or if so, when to stop it patching.

Any help?
Logged
Electrum, pedophilia, and necrophilia at the same time!?

Akura

  • Bay Watcher
    • View Profile
Re: In Por Ylem.
« Reply #119 on: March 22, 2011, 07:32:08 pm »

Download the client, and the IPY patch. Don't autopatch. Just install the client, patch over it with the IPY patch, run client.exe, located in(by default) C:\games\Electronic Arts\Ultima Online Classic. At the login screen, put in whatever you want your account name and password to be(this will create them), and the shard list should show only the IPY shard. Connect to that, create your charactr, and have fun.
Logged
Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.
Pages: 1 ... 6 7 [8] 9