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Author Topic: Battlestar Galactica Online: Toasters Always Win  (Read 10347 times)

Soulwynd

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #15 on: February 10, 2011, 04:08:57 pm »

Oh, those weren't so bad. I like complexity, just not when it's thrown into an utterly boring game.

I guess I will give this a try whenever I can.
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Sowelu

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #16 on: February 10, 2011, 06:17:18 pm »

Re: the EVE comparison, the skill system looks a lot like EVE's does...except that you have to buy skills with experience points, not cash (so you can't cheese it too much).  Also, the skills give *MINOR* improvements (oh boy, +1% to my weapons' optimal range!).  So it feels like you are making progress, but you are not becoming a huge god.  Buying better weapons on the other hand...well, your equipment upgrades are tied somewhat to your skill levels so maybe it does count.  But it's not as bad as EVE.  Oh yeah!  And you don't lose your ship, your hold, or your anything when you get blown up!  You take some damage but it's A) minor and B) cheap to fix.  Maybe it gets expensive at higher levels but meh.

The flight controls are a pain if you are used to TIE fighter.  You don't turn on a sphere with full control over your roll; you turn on a disc and you pitch up or down.  It can take a while to figure out that's what's going on, but if you stop trying to correct for roll, the game gets a lot easier.  IE...If you hold "turn left", your craft will roll left while you turn, and it will even back out when you're done turning.  Don't fight it.  If you try to fight your roll, you will get lost SO hard.  Your best bet is to hold the right mouse button on the arrow at the side of the screen where your target is--turning via right mouse button won't screw up your roll.  And don't try to evade by going up or down if you can help it--it's a huge PITA if you are pointing nearly up or down.

The good news is that if you pitch up or down far enough that you pass 90 degrees, you will automatically perform an Immelmann (don't let go of the key until you're at the pitch you want to end at, then it'll fix your roll).  The bad news is that it sucks if you didn't WANT to do an Immelmann.

Oh yeah--You have combat abilities in the lower right corner, granted by your computer systems.  You start out with an autopilot in the SHIFT-1 slot that you can activate every ~10 seconds or so that will auto-turn your ship to face your target.  Nice help for newbies, very replacable once you don't need it.

Generally speaking...in combat, just use the mouse, unless someone blows right by you (then it's Immelmann time).  Hold the right mouse button, it just works, even if it is slower.  And for those of you in the audience who haven't played TIE Fighter, if you really want to screw someone over, drop in behind them, match their speed, then drop down by a notch or two and cut their corners.  Unfortunately, in BSGO, the 'T' button sets your speed without adjusting your throttle so you have to do it manually, but oh well :(

If the campaign missions are hard, ignore them and go blow up some toasters/humans.  If asteroid mining is boring, ignore it and go blow up some toasters/humans.  Mind the 'threat level' for each system on the sector map...I think it's some vague formula like...the average level NPC you'll face is (threat/4)?  Beats me, I just started yesterday.

When they ask you to salvage blue containers, they're not blue.  They just look like big long boxes that are actually rectangular instead of blown up.  After the first mission, you won't find them at all debris fields, so don't throw a fit if you can't find one--it's probably not there.
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Tilla

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #17 on: February 10, 2011, 06:28:57 pm »


When they ask you to salvage blue containers, they're not blue.  They just look like big long boxes that are actually rectangular instead of blown up.  After the first mission, you won't find them at all debris fields, so don't throw a fit if you can't find one--it's probably not there.

Yeah the blue containers thing confused me for a bit too. They did have blue looking markings, but the lighting effects seemed to make that hard to see.
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bluephoenix

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #18 on: February 10, 2011, 07:16:52 pm »

I found a bug, I am learning the skill "asteroid mining 0" I think thats its name and the counter is negative and it doesn't stop counting backwards...

EDIT: It fixed itself after logging out and back in.
« Last Edit: February 11, 2011, 02:30:54 am by bluephoenix »
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SeaBee

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #19 on: February 10, 2011, 10:34:52 pm »

Heh, gave this a spin and ... wow. The controls and I are not getting along. I guess I have to use the right mouse button (as suggested above) instead of trying to fly myself.

Not sure what to think of it yet. Didn't totally wow me, but I haven't gone into PvP yet. Was going to, but apparently my faction was rage quitting due to massive population imbalance at the time and the enemy had 99% sector control or something. Will try it more in a couple days.
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bluephoenix

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #20 on: February 11, 2011, 09:21:14 am »

I played this game for two days and I am really enjoying it, the controlls are good for high pings like mine and the game is fun to play, esspecially when you are in a group and can take on banshees and spectres while you and your team are swarming them with viper mk IIs
« Last Edit: February 11, 2011, 06:09:00 pm by bluephoenix »
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Nilocy

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #21 on: February 11, 2011, 11:48:52 am »

I'm really enjoying this game. My biggest qualm is that you have to make a new character on each server : (
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Cheese

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #22 on: February 11, 2011, 11:52:38 am »

Is it necessary to be part of a wing to have any fun in PvP?
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Sowelu

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #23 on: February 11, 2011, 05:12:11 pm »

Is it necessary to be part of a wing to have any fun in PvP?
Define "PvP".  Sometimes when I'm out stalking the asteroids, I see a Viper pop up with that has an actual callsign.  I'm level 3, so if he's level 4 or less, I swing in and commit.  They're short fights, but they're a surprise when they pop up and it's pretty fun.  Very thematically appropriate, too.

I haven't tried out the wing stuff yet but it looks like tons of fun, even just cooperating with people who you're not talking to.  It seems like Ventrilo is the tool of choice for at least one wing out there.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Nilocy

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #24 on: February 11, 2011, 07:41:36 pm »

I highly recommend getting on voicecomms with fellow players. me and 2 friends (+2 randoms) got lucky when a banshee player appeared in system, so we tore him a new one.

Fun calling primaries and what not. Also yay for me Fleet Tactician 2.

I'm on the Tauron server, Human. Raptor piloting is good fun, get to do damage annnnd I get to support my teammates with ECW.
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thobal

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #25 on: February 11, 2011, 08:05:53 pm »

I'm on east coast US, playing a a fracking toaster
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Sowelu

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #26 on: February 11, 2011, 08:11:51 pm »

I'm really enjoying this game. My biggest qualm is that you have to make a new character on each server : (
Well the idea is that each server is its own completely distinct alternate universe, so you can't share XP and stuff.

...Or, wait, do you need to make a whole new ACCOUNT to play on a different server?  Because I might try being a human on Tauron as well.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Nilocy

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #27 on: February 14, 2011, 02:05:52 am »

Does anyone want to join the wing we've made on Tauron (Humans for the meanwhile). Buffalo we're called.

Also the mining system in this is rather interesting, you call in a mining ship and it does its business while you try to protect it from ever increasing evil.
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Shadowlord

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #28 on: February 14, 2011, 04:17:28 am »

How many of y'all are on Scorpia?
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Sowelu

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Re: Battlestar Galactica Online: Toasters Always Win
« Reply #29 on: February 14, 2011, 05:34:13 am »

Hm.  So I've hit level six or seven or so.  I've figured out what equipment I like to have (two or three standard cannons, zero or one mining cannon, two gyro stabilizers, speed upgrade, avoidance upgrade, mining computer, weapon computer, two damage regeneration hull modules), I've upgraded them as far as I can go without the cubit cost going up into the several thousand range...and I'm still far, far, far away from getting an escort ship.  Skill upgrades don't do anything meaningful.  If I wander up to the north end of the map, I can get some good mining once in a while, but I tend to get reamed by escort ships.  My options are...gather up thirty thousand cubits (a lot of time, or $12.99) to upgrade my raider, or farm several hundred thousand tylium so I can upgrade to an escort ship (once I hit level 10).

In other words, my prospects for moving up in the world are nearly non-existent right now without a lot of effort right where I am already.  Huh.  Interest fading...
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!
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